Shocking results, a battalion of bravery marches to war, conduct battle across the tempest of war, make sure every enemy knows your current and fully charged to face off. Static defences, soldiers storming forth, collect them all and let no second thoughts cloud your judgement as you field Cygnar Storm Legion in full force.
Containing
Warmachine: Courser Light Warjack
Warmachine: Stryker Heavy Warjack
Warmachine: Cygnar Storm Legion Army Box - March of the Storm Divisions
Warmachine: Cygnar Storm Legion Army Box - Ride the Lightning
Warmachine: Cygnar Storm Legion Command Set - Full Throttle
Warmachine: Cygnar Storm Legion Army Box - The Breaking Storm
Warmachine: Cygnar Storm Legion Command Starter
With a suit strong enough to stride a hurricane, equip yourself with the command set Full Throttle for the Cygnar Storm Legion
Containing
Captain Raef Huxley (Warcaster)
Stryker (Heavy Warjack, including True Sight Head, Voltaic Hammer & Heavy Mag-Bolter Arms)
Courser (Light Warjack, including Shield Guard Head, Voltaic Broadsword & Electro Grenade Launcher Arms)
Sharpshooter (Solo)
Arcane Mechaniks (Unit) RRP £74.99 DNL Discount £55
Let loose the lightning with the Legacy of the Calder family, ride to the end and harness the heritage and knowledge of a hero, strike at the heart of the foe and light up the night!
Containing
Captain Madison Calder (Warcaster)
Stryker (Heavy Warjack, including Plasma Nimbus Head, Voltaic Halberd & Stormblazer Cannon Arms)
Courser (Light Warjack, including Advanced Deployment Head, Voltaic Spear & Rapid Fire Light Mag-Bolter Arms)
Lieutenant Sara Brisbane (Solo)
Storm Lance Legionnaires (Unit)
Stormguard Legionnaires (Unit)
Tempest Thunderers (Unit)
Hammer as the hurricane,be nimble as a nimbus, bolt ahead and bring the rain of pain with Major Wolfe's elite forces of the Storm Divisions
Containing
Major Anson Wolfe (Warcaster)
The General (Warjack)
Legionnaire Officer (Solo)
Stormblade Legionnaires (Unit)
Stormguard Legionnaires (Unit)
Stormthrower Legionnaires (Unit)
Tempest Assailers (Unit)
Legionnaire Standard Bearer (Command Attachment)
Have faith with Captain Athena's forces, a walking bastion of blessed steel, and remember no higher power than lightning power as you pummel the enemy with thunderous blows.
Containing
Captain Athena di Baro (Warcaster)
Stryker (Heavy Warjack, including Relentless Charge Head, Voltaic Javelin & Galvanic Shield Arms)
Courser (Light Warjack, including Arc Node Head, Heavy Stormthrower & Voltaic Punching Spike Arms) Legionnaire Officer (Solo)
Stormblade Legionnaires (Unit)
Tempest Assailers (Unit)
Tempest Thunderers (Unit)
Arcane Mechaniks (Unit)
Come along to the North East Tabletop Show, join us as wargames wreck havoc on Wallsend, take part in major games of Warmachine, Horus Heresy. Score a deal at the market stalls, meet various companies, communities local and UK wide.
Including guests from Wargames Atlantic, Steamforged games, Cube Golem Distribution and many more,
Answer the Lawgiver’s call and muster the full might of the Covenant of the Flame with the Protectorate of Menoth Army Bundle. Bringing together the Defenders of the Flame, Scourge of the Unbeliever, Bastions of Faith, and Heralds of Perdition, this collection gives you one of each Covenant of the Flame Command Starter and Army Box, plus a Revenger Light Warjack and a Crusader Heavy Warjack.
With forces led by Feora, Malekus, Stallos and Thyra, the bundle offers a huge range of ways to build and play the Covenant of the Flame, from all-consuming holy fire and relentless assaults to unyielding defence and deadly precision. Whether you favour aggressive attacks, resilient battle lines, precise strikes or powerful synergies between the faithful, there’s plenty of room to find your own way to wage war in Menoth’s name.
The bundle also includes an exclusive set of Four Gifts of Menoth cards in the Classic Edition colourway, and a free set of warjack options for both the Heavy and Light warjacks!
The Four Gifts are a core mechanic of the Covenant of the Flame, representing the blessings Menoth bestows upon his devoted followers: Wall, Sheaf, Fire and Law. Represented digitally in the Warmachine app for functional gameplay, the physical cards can also be used in games to represent the gifts in play, making them both a useful gameplay accessory and an exclusive collectable for Menoth fans.
The Protectorate has risen once more. Gather the faithful, ignite the sacred flame and march beneath the Creator’s gaze.
This bundle contains the following sets Defenders of the Flame, Crusader Heavy Warjack, Revenger Light Warjack, Scourge of the Unbeliever Army Box, Bastions of Faith Army Box, Crusader Heavy Warjack Options, Revenger Light Warjack Options, Heralds of Perdition Army Box
As each box reaches its release date it will be shipped to the client
The workhorse of the Protectorate of old, the Crusader is the oldest warjack chassis still in active duty, spanning over a century of service in the name of the Lawgiver. Durable and reliable, it is the most commonly fielded warjack in the Covenant’s armies, capable of wielding a variety of potent melee and ranged armaments. Sanctified and blessed these long years, now the crusade begins anew, each machine’s venerable cortex is as devoted to the destruction of the enemies of Menoth as any of the faithful.
WHAT’S IN THE BOX?
Crusader (Heavy Warjack)
Every head and arm option for customising your Crusader
Models supplied unpainted.
One of the most stable light warjack platforms in the old Protectorate of Menoth, the Revenger continues to be a common companion of Menite warcasters. Where once its primary use was as an arc node to amplify arcane magic, since the Protectorate’s resurrection the warjack chassis has proven considerably more versatile. Using an expanded arsenal taken from other light warjacks, the Covenant’s artificers have begun to arm the machine to fulfil a variety of battlefield applications—a role in which it has excelled.
WHAT’S IN THE BOX?
Revenger (Light Warjack)
Every head and arm option for customising your Revenger
Models supplied unpainted.
An assassin that pierces the darkness with the light of the Lawgiver, Thyra has long since devoted her ashes of her tragic life to the Flameguard order. Unlike the heroic priests that march ahead of mighty armies and purge the unbeliever in a raging inferno of destruction, her role is that of a blazing fire trail, directed at the throat of the enemy. Not all that serve Menoth do so in the light, and Thyra’s duty is to ensure that blasphemers find no salvation in the shadows in which they hide, only punishment.
Heralds of Perdition is a potent entry point to the Covenant of the Flame, providing you with a deadly cadre of assassins in both Command and Skirmish level Warmachine games, as well as lethal combatants when constructing a larger army to take on bigger battles.
WHAT’S IN THE BOX?
Thyra, Flame of Wrath (Warcaster)
Blood of Martyrs (Character Warjack)
Daughters of the Veil (Character Unit)
Heilesa, Blade of Torment (Character Solo)
High Scrutator Kerr Malek (Character Solo)
Cleanser Sunburst Crew (Structure)
Cleanser Purifier Officer (Command Attachment)
Cleanser Purifiers (Unit)
Models supplied unpainted.
A traitor now turned proud defender of the faith, few are as dedicated to the resurrection of the Protectorate of Menoth and the Covenant of the Flame as Stallos. Marching ahead of columns of devoted Flameguard Cleansers, Stallos inspires those surrounding him with righteous deed and tactical insight hard won from hundreds of engagements. His belief is such that Menoth’s glory wreathes his allies in a protective aura of holy flame and turns aside the arrows and bolts of his foes as they approach.
Bastions of Faith is an excellent entry point to the Covenant of the Flame, providing you with an incredibly resilient force in both Command and Skirmish level Warmachine games, as well as a solid foundation when constructing a larger army to take on bigger battles.
WHAT’S IN THE BOX?
Stallos, Shield of the Righteous (Warcaster)
Crusader (Heavy Warjack, including Shield Guard Head, Battle Shield & Flame Pike Arms)
Revenger (Light Warjack, including Paladin Head, Repulsor Shield & Halberd Arms)
Cleanser Preceptor (Solo)
Cleanser Sanctifiers (Unit)
Cleanser Skyhammers (Unit)
Vassals of Menoth (Unit)
Models supplied unpainted.
His presence announced by the fiery illumination of his sacred mantle, Malekus intones passages from the Canon of the True Law as he walks among the wayward and guides them to worship of the Creator. His retinue match his righteous passion, Menoth’s holy flame igniting across their blades as Malekus’ words bathe them in the Lawgiver’s glory.
For those that persist in blind heresy and deny Menoth’s embrace there can be only scouring flames and godless ashes, scattered on bitter winds. Scourge of the Unbeliever is an excellent entry point to the Covenant of the Flame, providing you with an army ready to wipe out hordes of foes in both Command and Skirmish level Warmachine games, as well as an aggressive core when constructing a larger army to take on bigger battles.
WHAT’S IN THE BOX?
Malekus, Word of Truth (Warcaster)
Eye of Truth (Character Heavy Warjack)
Revenger (Light Warjack, including Flame Trail Head, Grenade Launcher, & Flail Arms)
Reclaimer (Solo)
Flameguard Defenders (Unit)
Flameguard Defender Standard Bearer (Command Attachment)
Vassals of Menoth (Unit)
Cleanser Purifiers (Unit)
Models supplied unpainted.
Leader of the Covenant of the Flame, Feora is a herald of a new era for her people, rooted in the purity of the past. Conflagration follows in her wake as she steps into the fray as a living engine of destruction. Her fires guide the hands of the faithful and imbue them with greater strength to smite their enemies, immolating the unbeliever and burning away the impure. Menoth’s first Gift was the Flame, and no individual embodies that primacy more than the Marshal of the Flameguard.
Defenders of the Flame is an excellent entry point to the Covenant of the Flame, providing you with a powerful synergistic force — ideal for command level games, and a solid foundation when expanding to larger battles.
WHAT’S IN THE BOX?
Feora, Marshal of the Flameguard (Warcaster)
Crusader (Heavy Warjack with Venerable head, Blazing Star left arm, and Flame Belcher right arm)
Valeria, The Whisper of Death (Character Solo)
Pyrrhus, Flameguard Commander (Character Solo)
Flameguard Defenders (Unit)
Models supplied unpainted.
This bundle contains
1x Cryx Necrofactorium Army Box – Lord of Damnation
1x Cryx Necrofactorium Light Warjack – Raptor
1x Cryx Necrofactorium Heavy Warjack – Malefactor
1x Cryx Necrofactorium Army Box – Legions of the Dead
1x Cryx Necrofactorium Command Set – Boneyard Keeper
1x Cryx Necrofactorium Army Box – Wraithbinder's Host
This bundle contains
1x Cygnar Gravediggers Auxiliary Expansion
1x Cygnar Gravediggers Core Expansion
1x Cygnar Hellslingers Command Cadre (HIPS)
1x Cygnar Gravediggers Battlegroup Box
1x Cygnar Gravediggers Command Starter
This Bundle contains
1x Southern Kriels Brineblood Auxiliary Expansion
1x Southern Kriels Brineblood Battlegroup Box
1x Southern Kriels Brinebloods Command Starter (HIPS)
1x Southern Kriels Brineblood Core Expansion
This Bundle contains
1x Southern Kriels Kithguard Core Expansion
1x Southern Kriels Kithguard Battlegroup Box
1x Southern Kriels Kithguard Auxiliary Expansion
1x Southern Kriels Kithguard Command Starter
This Bundle contains
1x Khador Winter Korps Core Expansion
1x Khador Winter Korps Battlegroup Box
1x Khador Winter Korps Auxiliary Expansion
1x Khador SKS-6 Command Cadre (HIPS)
1x Khador Winter Korps Command Starter
This Bundle contains
1x Warmachine: Khador Old Umbrey Auxiliary Expansion
1x Warmachine: Khador Old Umbrey Battlegroup Box
1x Warmachine: Khador Old Umbrey Command Starter Set
1x Warmachine: Khador Old Umbrey Auxiliary Expansion
Models Supplied Unpainted
Contents
1x Warmachine: Dusk Fane of Nyrro Army Box – Death’s Whisper
1x Warmachine: Dusk Fane of Nyrro Army Box – Court of Shadows
1x Warmachine: Dusk Fane of Nyrro – Executioner’s Toll
1x Warmachine: Dusk Fane of Nyrro – The Gathering Darkness
1x Warmachine: Dusk Fane of Nyrro Heavy Warbeast, Vordak
1x Warmachine: Dusk Fane of Nyrro Light Warbeast, Strygon
Models supplied unpainted, some assembly required.
The tides take a darker turn with Captain Shadowtongue’s Brineblood fleet. Once a servant of Cryx, now a terror on the high seas, Shadowtongue keeps council only with the spirits haunting his ghostly brigantine.
His crew are a sight to curdle blood and bilge alike: the saw-wielding Surgeon whose patients often heal themselves rather than face his treatment; the eel-powered Shockers, born of pyg ingenuity and fever dreams; and the Dirge, who drops gravity bombs from the skies. Alongside them stand the Bosun and Coxswain — grim enforcers of discipline — and Stormjaw, Cygnaran defector and unparalleled duelist, whose fiery blades blaze amid the gloom.
Infuse your existing Brinebloods army with electric dread, or command Shadowtongue’s crew in mid-sized Warmachine battles.
What’s in the box?
Captain Shadowtongue (Warlock)
First Mate Hargor Stormjaw (Character Solo)
Surgeon (Solo)
Pyg Cannon Crew (Solo)
Pyg Dirge (Solo)
Pyg Shockers (Unit)
Pyg Coxswain (Command Attachment)
Marauder Crew Bosun (Command Attachment)
Models supplied unpainted.
This Auxiliary Expansion includes a sizable force ideal for 30-point Warmachine games. Combine it with other sets to introduce a host of new strategies and tactics to your Cygnar Gravediggers army.
A decorated leader and skilled duellist, Colonel Allison Jakes is known for surgical strikes. Quirky and fearless, Beaker is the Gravedigger’s field testing platform for experimental loadouts. It’s been blasted apart in countless accidents, only to have its cortex salvaged from the wreckage and implanted in a fresh chassis. After surviving so long, the warjack has developed a strange sense of its own indestructibility and pitches headlong into the heaviest fighting.
A squad-support variant of the Patriot, the Raider is the ideal airdrop to clear any problematic infantry, while former Trench Buster, Captain Argo Brock, leads an expert squadron of infiltration Commandos to bring victory home.
What’s in the box?
Colonel Allison Jakes (Warcaster)
Captain Argo Brock (Character Solo)
Beaker (Character Heavy Warjack)
Raider (Light Warjack / Heavy Airdrop)
Gravedigger Commandos (Unit)
Commando Officer (Command Attachment)
Fuel Canister (Light Airdrop)
Infuse your Winter Korps army with steel strength and magical prowess. Baranova commands the arcane with unmatched mastery, while battle wizard Volkova stands among the few fully trained spellcasters in the Korps, unleashing her power in service of the Motherland. And now, even common soldiers wield dangerous arcane devices, a desperate legacy of the disgraced Greylords.
Delivering the heavy steel support Khador is renowned for, steam-powered Man-O-War Suppressors stride into battle, Hailstorm Cannons roaring. Shock Troopers — including several elite warjack hunters — drive forward in alchemically-hardened armor, blasting pikes and scatterguns to cut down any foe. At their side march the daring Mechaniks, repairing ‘jacks even under fire.
What’s in the box?
Kapitan Ekaterina Baranova (Warcaster)
Magziev Zariyah Volkova (Character Solo)
Battle Mechanik (Solo)
Man-O-War Suppressors (Unit)
Shock Trooper Pikemen (Unit)
Shock Trooper Gunners (Unit)
Arkanists (Unit)
Models supplied unpainted.
Under cover of darkness, the Shard Nocturnes glide in silence, led by cunning Vallyx, Fate’s Eclipse.
Abhorrent Aklyss masks their approach with clouds of acrid haze, while Regulus slips by unseen within the chaos. Aided by Pythia’s arcane acuity, this pack of master assassins track, locate, and dispatch prey with their inescapable blades.
The Shard Nocturnes Command Starter comes with highly detailed hard plastic sprue miniatures and is a fully playable 30-point force out of the box.
What’s in the box?
Vallyx, Fate’s Eclipse (Warlock)
Aklyss (Character Warbeast)
Pythia (Character Solo)
Regulus (Character Solo)
Shades (3-model Character Unit)
This Command Starter gives you a diabolical force for playing 30-point Warmachine games and an excellent foundation for building a larger Southern Kriels Brinebloods army.
Reeking of rum and armed to the gills, the vicious buccaneers known as Foulblood’s Armada stagger across the battlefield in a tide of steel and grapeshot. Dapper and murderous in equal measure, Commodore Foulblood’s every mad order is executed with swift efficiency by the towering Lochabash Brothers and his dead-eyed killer of a dire troll, Chum.
Overhead, the raiding party’s pelican mascot-turned-bomber, Sully, delivers flaming death, while the diminutive pyg, Mr. Bogs, lets loose with his massive deck sweeper.
What’s in the box?
Commodore Foulblood (Warlock)
Chum (Character Heavy Warbeast)
Mr Bogs (Character Solo)
Sully (Character Solo)
Lochabash Brothers (Character Unit)
Models supplied unpainted.
Flanked by an honor guard of Fane Knights, Hysene is a skilled blademaster who spent centuries honing her lethal craft and served for generations as the Fane of Nyrro’s brutal head executioner. A martial paragon without compare among the eldritch, her thirst for battle is unmatched, each grisly kill lending strength to her blade.
The Executioner’s Toll is an excellent entry point to Fane of Nyrro, placing a potent strike force of melee combatants at your fingertips. Ideal for command-level Warmachine games, and a solid foundation for building a larger army to take on bigger battles.
What’s in the box?
Hysene, the Executioner (Warlock)
Sybaris (Character Warbeast)
Strygon Rider (Solo)
Fane Knights (Unit)
Sythyss Prophet (Unit Attachment)
Command the Orgoth Graveborn, led by Anathia, the Imperishable Desolation — a deathless warlord returned from centuries of slumber with a host of immortal horrors at her back.
Your Orgoth Graveborn Command Cadre brings this ancient tyrant to the tabletop with a full force of undead champions and nightmare constructs bound by oaths older than the Iron Kingdoms themselves.
The Revenant Champion strides at Anathia’s side — a fearsome relic of the first Orgoth Invasion restored to grim purpose. The Barrow Ghoul lumbers behind them, an infernal-built altar of bone and iron animated by dark sorcery.
Hunting ahead of the host is the Charnel Hound, a dreadful beast that tracks prey across the lands. And completing the cadre are the Execrators, a three-model character unit of barrow-entombed warriors ready to carve a path of ruin.
This 30-point cadre is your gateway to commanding the risen terror of the Orgoth. Whether you’re starting a new army or expanding your Orgoth collection, the Graveborn bring a brutal blend of undead resilience and ancient hatred to every battlefield they haunt.
The Orgoth Graveborn are playable as part of Orgoth Sea Raiders and Orgoth Reaper Covenant armies.
What’s in the box?
Anathia, the Imperishable Desolation (Orgoth Warlock/Solo)
Revenant Champion (Orgoth character solo)
Barrow Ghoul (Orgoth character warbeast)
Charnel Hound (Orgoth character warbeast)
The Execrators (Orgoth 3-model character unit)
Lead the last survivors of the Nyss hunters in the Dusk Final Hunt, guided by Lanyssa Ryssyl, a deadly lesser warlock who fights to preserve the dying traditions of her people.
Your Dusk Final Hunt Command Cadre brings these relentless survivors to the tabletop as they carve a future from the ruins of their shattered homeland.
Cylena Raefyll enters the fray as a character solo, her legendary skill and unbroken resolve driving the hunt ever forward. Alongside her prowl Benkei and Sasha, a pair of ice-lion warbeasts whose ferocity is matched only by their bond to the Nyss who command them.Rounding out the cadre is the Last Watch, Nyss hunters sworn to stand their ground until the final ember of their people’s legacy is safe.
This 30-point cadre is the perfect way to begin your journey with the Dusk and start playing your first game of Warmachine straight out of the box, or expand an existing force. The Final Hunt bring swift strikes, lethal precision, and the cold determination of a people who refuse to fade into myth.
The Dusk Final Hunt are playable in House Kallyss and Fane of Nyrro.
What’s in the box?
Lanyssa Ryssyl (Dusk warlock/solo)
Cylena Raefyll (Dusk character solo)
Benkei (Dusk character warbeast)
Sasha (Dusk character warbeast)
The Last Watch (Dusk 3-model character unit)
This Command Starter gives you a formidable force for playing 30-point Warmachine games and an excellent foundation for building a larger Cygnar Gravediggers army.
Known to the Orgoth as Hulvuulk-Vakuul — the Blade that Never Sleeps — Hasker was among the first Gravediggers recruited. Ruthless, yet not reckless, every move he makes is precise, even in the heat of combat. An aggressive warjack used to operating at the vanguard, Plugger is Hasker’s personal killing machine, almost as capable of stalking across the battlefield unhindered as its warcaster-commando master.
Hasker’s most constant companions, the Rowdies are a unique team of veteran Gravedigger Commandos, specialising in close combat and demolition. Armed with potent small arms and explosives, they prowl with murderous efficiency, eliminating priority targets with uncommon ease before fading back into the brush.
Known for his sense of humor off the battlefield and complete lack of it combat, Sergeant Bruno Ramjaw is their no-nonsense NCO. Armed with an experimental autocannon once intended as a support weapon for a CT-3 Invader class skyship, Ramjaw unleashes storms of firepower capable of pinning down even the most stalwart enemies.
What’s in the box?
Captain Buck Hasker (Warcaster)
Plugger (Character Heavy Warjack)
The Rowdies (Character unit)
Sgt. Brunaugh 'Bruno' Ramjaw (Character Solo)
Ammo Crate (Light Airdrop)
Medical Crate (Light Airdrop)
This Command Starter gives you a potent 30-point force for Warmachine and an ideal launching point for building your Khador Old Umbrey army.
The Old Witch speaks, and Bohdan Lesnoi, her Apostle, listens. A master manipulator and agent of the witch, twisting minds and spreading ancient ideals, Bodhan travels with Vorony, his cunning crow familiar. He also leads Strix, his bonded warbeast, gifted with foresight to protect the sacred grounds of the north, and guide Bohdan’s fate. The Chosen of the Witch — Dawn, Zenith, and Nightfall — are a terrifying trio, each manifesting a different aspect of the witch’s will. This force leads from the front, bound to the Old Witch, summoning nature’s wrath to defend her realm.
What’s in the box?
Bohdan Lesnoi, Apostle of the Witch (Warlock)
Strix (Character Heavy Warbeast)
Chosen of the Witch (Character Unit)
Vorony (Character Solo)
Witch Marked Totem (Solo)
This Command Starter gives you a gritty force for playing 30-point Warmachine games and a battle-hardened foundation for building a larger Southern Kriels Kithguard army.
A wily and unconventional leader, Craghorn is attuned to the siren song of battle. At home in war and lost in peace, his soldiers know well his thunderous call to attack. Having learned much from his fellcaller master, dim-yet-savage Klangor unleashes his own deafening victory howls.
Equally inspired under Craghorn, renowned hunter Felleye has turned legendary sniper, picking off targets with precision while the Scrappers lay waste with brutal pickaxes and dynamite charges slung with reckless abandon. Beneath their feet, born digger and misanthrope Pvt. Rattles prowls his tunnels, awaiting Craghorn’s call.
What’s in the box?
Sergeant Craghorn (Warlock)
Corporal Rhud Felleye (Character Solo)
Klangor (Character Heavy Warbeast)
Scrappers (Character Unit)
Pvt. Rattles (Character Solo)
Trap Door Markers (Defenses)
Models supplied unpainted.
The stormsmiths of Cygnar have long supported the nation’s powerful military forces in the field. Embracing advanced galvanic and mechanikal technologies with a gleeful enthusiasm that touches on madness, the arcanists of the Storm Forge maintain this tradition to the present day. Manipulating the weather and harnessing the raw power of nature, the soldiers of the Storm Forge fight alongside the Storm Legion and other branches of Cygnar’s armed forces; for them, the sky is both weapon and shield.
The Cygnar Storm Legion Command Starter can be played out of the box as a 30 point introduction army.
What’s in the box?
Master Mechanik Adept Figmund Sparkhammer (warcaster)
Specialist Tyson Vos (character solo)
Storm Callers Unit (3 models)
Storm Vanes Unit (3 models)
Weather Tower Weapon Crew (solo)
Borealis (warjack)
Models supplied unpainted.
This Command Starter gives you an accursed force for playing 30-point Warmachine games and a powerful foundation for building a larger Orgoth Sea Raiders army.
Weaving blasphemous soul magic, Oriax, the Soul Slaver, marches onto the shores of the Iron Kingdoms with his cursebound force. He is accompanied by Halexus, soul-starved herald and bloody avatar of the Fellgoeth infernals. Held in their thrall are the Gnashers — Ulkor shock troopers controlled by the maligned will of their hell-wrought weapons — and the massive Grhotten Champion. Yet most terrible of all is the abominable Ravener. Part beast, part machine, this cursed creature is utterly devoted to its master’s fearsome will.
What’s in the box?
Oriax, the Soul Slaver (Warcaster)
Halexus, The Warlord (Character Solo)
Ravener (Heavy Warbeast)
Grhotten Champion (Solo)
Gnashers (Unit)
Models supplied unpainted.
Led by Morayne, the Blade of Twilight, the Ghosts of Ios are a ragtag band of refugee mage hunters who have devoted themselves to the protection of all living Iosans. Ranging between the refugee camps of Llael and Rhul and the former Skorne territories in the Bloodstone Marches, the Ghosts operate at the fringes of the Empire of Eternal Dusk. Working in loose coordination with House Kallyss and the other members of the Court of Dusk, these former members of the Retribution of Scyrah strike at their shared enemies to preserve the legacy of the Vanished Gods.
The Dusk House Kallyss Command Starter can be played out of the box as a 30 point introduction army.
What’s in the Box?
Morayne, the Blade of Twilight (warcaster)
Mage Hunter Assassins (3-model unit)
Mage Hunter Rangers (3-model unit)
Mage Hunter Sniper Team (weapon crew solo)
Vaelyss, the Hand of Mourning (2-model character solo)
Specter (light warjack)
Models supplied unpainted.
This Command Starter gives you a resilient force for playing 30-point Warmachine games and a steadfast foundation for building a larger Khador Winter Korps army.
Even as her territories are besieged, the Motherland continues to make great strides in wartime production, marching great numbers of next generation Man-O-War tech to the front lines. Clad in these nigh-invulnerable mechanized suits and armed for brutal close-quarters combat, this fighting force is equipped for annihilation.
Led by calculating Kommander Tatiana Sikora, the Annihilators are dedicated to maximizing the destructive potential of Khador to dominate any battlefield.
What’s in the box?
Kommander Tatiana Sikora (Warcaster)
Sergeant Sergei Krol (Character Solo)
Avalanche (Heavy Warjack)
Man-O-War Wrecking Crew (Unit)
Models supplied unpainted.
Steadily intensifying tremors precede their coming. The rumbling escalates until the ground cracks and breaks from a deafening cacophony of thunderous steps that heralds their arrival. Lacking all subtlety of the Shadowflame Shard, the Shard Incarnates are the Khymaera's intrepid juggernauts, used to breach any defense or formation. Kyrrax, the Unrelenting Night, is an unstoppable force who drives his vanguard to smash and shatter whatever stands in their way while the rest of Khymaera flood in from behind. He guides Drakyons, beasts of speed and ferocity, to slam through the densest of phalanxes and drive a wedge to capitalize on. The Incarnate Knights flood into the gaps, swinging their oversized flails to batter and fracture stone and steel while the Incarnate Conjurors enhance the assault with their arcane mastery.
The Khymaera Shard Incarnates Command Cadre can be played out of the box as a 30 point introduction army. Additionally, it is compatible with the Khymaera Shadowflame Shard army and other forthcoming Khymaera armies.
What’s in the box?
Kyrrax, the Unrelenting Night (warlock)
Incarnate Knights (3-model unit)
Incarnate Conjuror (solo)
Incarnate Conjuror ( alternate pose solo)
Drakyon (heavy warbeast)
Models supplied unpainted.
Descendants of Frawb, the first croak to tame fire, the Fire Tongue Warriors are the greatest among the Bullcroaks. Guided by ritual and instinct, they wade into battle in a blaze of devotion and delight; every fight both ceremony and celebration.
At their head dances Bagadibawm, a cyclone of heat whose passion for flame borders on divine obsession. The ravenous warbeast, Vorogger, belches fire with abandon, while Spirit Shamans weave protections and Fire Spitters rain flames. The ancient Fire Guardians curse foes and bless allies, and the ninety-fourth incarnation of Mawga’Bawza, sorceress and god-queen, rides into war atop her tortoise like a monument to flame.
Play as a standalone 30-point force, or combine this cadre with either the Brinebloods or Kithguard to ignite your Southern Kriels army.
What’s in the box?
Warchief Bagadibawm (Warlock)
Mawga'Bawza (Character Solo)
Vorogger (Heavy Warbeast)
Fire Guardian (Solo)
Fire Guardian (Variant)
Fire Spitters (Unit)
Spirit Shamans (Unit)
Lead from the front with an iron fist
Hailing from the icy tundra of the Iron Kingdoms, the people of Khador are known for dogged determination and unwavering resilience. Despite the lack of resources and engineering difficulties posed by their rugged homeland, the Khadorans hold their own through sheer force of will — and liberal application of thick steel plating.
Once defended by a patchwork group of private armies, the proud nation has recently taken great pains to modernise their military in an attempt to catch up to their more advanced neighbours. The rallying cry of the north rings out—conquest for the Motherland!
This 30-point set brings the Khador SKS-6 to the battlefield, a vanguard unit with one purpose: crush enemies of the Motherland! Use smokescreens to cover your advance, then close in to cleave your foes in half. With Vilkul’s tactical genius, Razor’s blend of melee and range, Lazarenko’s pinpoint aim, and The Hounds' brutal efficiency, this set gives you a formidable force for 30-point Warmachine games and an excellent foundation for building a larger Khador army.
Kapitan Zahara Vilkul (Warcaster)
Razor (Character Warjack)
Sergeant Goran Lazarenko, the Jackal (Character Solo)
The Hounds (Character Unit)
Cygnar’s finest shooting force
Cygnar has long held a comfortable position as Immoren’s most technologically advanced nation, but this has not come without cost. Decades of civil wars, political turmoil, and the constant toll of widespread battles as other nations vie for control.
Long ago, Cygnar created the first warjacks and changed military history forever. Now, they believe they have perfected them. With enemies new and old marching across the continent, the kingdom has chosen to invest heavily in defence, creating a purely electrical power source for mechanika — the storm chamber.
This 30-point set unleashes the Cygnar Hellslingers, a legendary band of sharpshooters famed for their lethal aim and efficiency. Hold your ground and gun down anything that moves — they won’t even see it coming! Led by renowned marksman Allister Caine, this force combines Deuce’s overwhelming firepower, Falk’s tactical brilliance, and the cutting-edge firearms and arcane mastery of The Black 13th. Perfect for 30-point Warmachine games, this set also serves as an excellent foundation for building a larger Cygnar army.
Major Allister Caine (Warcaster)
Deuce (Character Warjack)
Captain Bastian Falk (Character Solo)
The Black 13th (Character Unit)
This Battlegroup Box is a great way to get started with Khador Old Umbrey, or a solid reinforcement to any Old Umbrey collection. With a warlock and two brutal, customisable warbeasts, it’s ideal for starting an army before scaling up to larger conflicts.
Kapitan Galina Lissya, the Winter Fox, is an apex predator in the cold Khadoran forests. A deadly scout and marksman raised in the wilderness and fueled by vengeance, Galina commands with a stillness that chills the very soul of her enemies. Her bonded warbeasts — the Primeval and Feral — are primal horrors rendered in iron muscle, led by brutal instincts.
What’s in the box?
Kapitan Galina Lissya, the Winter Fox (Warlock)
Primeval (Heavy Warbeast)
Feral (Heavy Warbeast)
Multiple weapons, heads, and backs for customising your warbeasts
Kishtaar leads with a predator’s cunning and the brutality of the arenas that forged her. Once a feral hunter of the Orgoth frontier who traded dark borderlands for blood sports, her death howls now echo across Immoren’s battlefields, harvesting souls for her Fellgoeth masters.
With her are two engines of annihilation: the Tyrant, a metallic war machine inhabited by the savage spirit of a beast and bristling with hell-marked weaponry, and the Jackal, a swift and vicious hunting hound inspired by the Immorese warjacks that once defied the Orgoth, infused with sacral magic to deliver gruesome death.
Sink your teeth into war — this Battlegroup Box is ideal for starting or growing your Orgoth Sea Raiders army.
What's in the box?
Kishtaar, the Howling Silence (Warcaster)
Tyrant (Heavy Warjack)
Jackal (Light Warjack)
Multiple warjack weapons and heads for customising your warjacks
Harness the power of undeath to protect your living allies. Begin with lower-point games, then combine with other sets to build a force worthy of redemption.
Hellyth stands as a bridge between the living and the dead, defending the remnants of her damned people. At her side march reborn myrmidons of a new era, forged from a fusion of Iosan House technologies.
The Eidolon bristles with weapons, channeling heightened power in the presence of the eldritch. The Ghast, a masterwork of House Vyre and Shyeel design, is specially suited to serving undying masters and eldritch minds. Together, they safeguard the living and strive to restore the future of their people.
What’s in the box?
Hellyth, Scyir of Nightfall (Warcaster)
Eidolon (Heavy Warjack)
Ghast (Light Warjack)
Multiple weapons and heads for customising your warjacks
This Battlegroup Box is a great way to get started with Cygnar Gravediggers, including a warcaster (leader) and two powerful warjacks. Begin with lower-point games, then combine with other sets to build a formidable Gravediggers army.
Captain Cynthia Rosko — daughter of legendary Cygnaran warcaster, Allister Caine — lives up to her gun mage roots. Always moving, she peels back enemy armor to reveal their weakness, before she and the Patriot strike at range. Practical and brutally efficient, the Valiant’s loadout can adapt to any battlefield, even mid-combat. Under her daring leadership, Cynthia’s force can block out the very sky under a hail of firepower.
What’s in the box?
Captain Cynthia 'Cyn' Rosko (Warcaster)
Valiant (Heavy Warjack)
Patriot (Light Warjack)
Heavy Weapons Crate (Heavy Airdrop)
Multiple warjack weapons and heads for customising your warjacks
Description
This Battlegroup Box is the ideal expansion to or focused starting point for any Winter Korps force, including a warcaster (leader) and two powerful warjacks. Start with lower-point games, then combine with other sets to build a proud Winter Korps army.
Born a child of war in the frigid northwest of Khador, gun mage Borisyuk is a singular hunter, tracker, and prized asset in the Motherland’s arsenal. Another treasured asset of High Kommand is the Dire Wolf — lighter and faster than other Khador warjacks, while still retaining the heavy armour the Winter Korps is known for.
While not as modern, the Great Bear is as powerful and durable as the Khador ‘jacks of old, but with a more stable weapons platform and a suite of advanced options.
This is Winter Korps at its best: unstoppable, unforgiving, and unflinching in the face of danger. Prepare to steamroll your opposition.
What’s in the box?
Kapitan Ilari Borisyuk (Warcaster)
Dire Wolf (Heavy Warjack)
Great Bear (Heavy Warjack)
Multiple weapons and heads for customising your warjacks
This Auxiliary Expansion introduces devastating new solos and elite infantry to expand your tactical reach and crush resistance under Old Umbrey’s banner.
Olesea Reznikova is both a Child of Agha and a powerful druid. This dark witch communes with the wilds, enhancing her power through a forbidden pact with an ancient entity. Rural survivalists, her Liegemen Hunters deliver rapid fire in treacherous terrain, while the Liegemen Ursans and their magically-tamed bears crush opponents with savage devotion.
Matching the ferocity of their Lupine cousins with sheer resilience, the Ursine Shifted exchange a piece of their identity to protect their people. The Ursine Apex go further, sacrificing their humanity to fully embrace the Wurm’s power. Rumoured relation of the Old Witch herself, Jezhana appears and vanishes without warning as she tips the scales of fate in favour of Umbrey.
What’s in the box?
Olesea Reznikova, Mistress of Thorns (Warlock)
Jezhana Agha, Dark Sister (Character Solo)
Ursine Shifted (Solo)
Ursine Shifted Variant (Solo)
Ursine Apex (Solo)
Liegemen Ursan Champion (Solo)
Liegemen Ursans (Unit)
Liegemen Hunters (Unit)
Unlock the mysteries of the Void and grow your House Kallyss army.
War chief Tyrus, a once-reclusive House Kallyss founder who secretly served Lord Ghyrrshyld’s diabolical experiments and discovered his voice only in death, now wields the arcane arts with fearsome mastery, seeking redemption through battle. Alongside him is Dyssiss, a tragic spirit gifted to Kallyss after centuries of eldritch torment. The backbone of Dreadguard military success, a Scyir directs the host with veteran precision, martial prowess unmatched.
Supporting these commanders are mysterious Void Shapers who delve into the abyss, while Dreadguard Archers rain rune-bound death from afar. Dreadguard Cavalry prowl the battlefield, stalking their prey from atop great, barbed hunting cats with bladed tails. Immortal Dreadguard Slayers carve through enemies with sorcerous axes, drinking the life force of those who fall to their blades.
What's in the box?
Tyrus, Nis-Arsyr of Spiders (Warcaster)
Dyssiss, the Eye of Darkness (Character Solo)
Dreadguard Scyir (Solo)
Void Shaper (Solo)
Dreadguard Archers (Unit)
Dreadguard Cavalry (Unit)
Dreadguard Slayers (Unit)
Models supplied unpainted.
Harness dark power with a soulless force, perfect for mid-sized games and expanding the ranks of your House Kallyss army.
An ancient eldritch creature of immeasurable selfish pride, Hazaroth ventured from the darkness not for redemption, but for power in the wake of the gods’ fall. At his command stalks Israfyl, a ghoulish engine of annihilation armed with lethal serpentine blades.
Forming his shield wall are Soulless Guardians, spear and shield in hand, while Soulless Hunters strike from range with unnatural precision. Silent and swift, the Blademasters carve through enemy lines, unleashing disruptive arcane rifts when extinguished. Alongside them, masked Seeker Adepts and guiding Seeker Wardens — living Iosans allied to House Kallyss — bridge the living and dead, directing the Soulless in their unyielding advance.
What’s in the box?
Hazaroth, Narcissar of Ruin (Warcaster)
Israfyl (Character Heavy Warjack)
Soulless Guardians (Unit)
Soulless Hunters (Unit)
Soulless Blademasters (Unit)
Seeker Adepts (Unit)
Seeker Warden (Command Attachment)
Models supplied unpainted.
Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.
Wield the guileful blade of Rhyas in mid-sized Warmachine battles, or sharpen the cunning edge of your existing Shadowflame Shard army.
Rassyk — born in pitch-black tunnels a mile beneath the surface, then infused with draconic power and the memories of Rhyas herself — is the embodiment of trickery, misdirecting and feinting before slipping through the inevitable hole in enemy defenses.
At his side, the abominable Skylla achieves destruction through creation; its transfiguring breath and bite reshaping flesh and alloy. Quick Fang assassins strike with darts and blades, sowing venomous death before melting away.
Wyrmspine Shadowmancers weave dark sorcery, binding stolen flesh and matter to mend allies, while Quick Fang Masters destroy foes with debilitating bombs. The Shadowmancer Scion, a lieutenant empowered by Rhyas’ own gift, combines arcane mastery with martial might, their prowess second only to warlocks.
What’s in the box?
Rassyk, Spawn of Shadows (Warlock)
Skylla, the Abyssal Fury (Character Heavy Warbeast)
Shadowmancer Scion (Solo)
Wyrmspine Shadowmancers (Unit)
Quick Fang Stalkers (Unit)
Quick Fang Wind Strikers (Unit)
Quick Fang Master (Command Attachment)
Models supplied unpainted.
Please note, the body shown in the image for the Character Warbeast may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct body.
Lead Captain Grimtusk’s company into mid-sized Warmachine games, or strengthen your Southern Kriels Kithguard army with this disciplined force.
Tempered by loss and rage, Grimtusk channels both into unrelenting purpose, rising through the ranks to become one of the Kithguard’s fiercest young warlocks. Tarja’s fury takes form in Chomper, a dire troll whose enthusiasm for hurling allies into battle is matched only by his appetite for carnage.
At her side stands Captain Grindstone, a hard-bitten tactician with a colourful past. What he lacks in warlock talent, he makes up for in turning raw recruits into professional soldiers. Together, they command the Kithguard infantry, backed by the relentless Tunnel Rats, exuberant Mortar Team, and overzealous Pyg Medics whose bedside manner drives even the wounded back to the front line.
What’s in the box?
Captain Tarja Grimtusk (Warlock)
Chomper (Character Heavy Warbeast)
Captain Logan Grindstone (Character Solo)
Mortar Team (Solo)
Pyg Medics (Unit)
Tunnel Rats (Unit)
Kithguard Infantry (Unit)
Kithguard Sergeant (Command Attachment)
Models supplied unpainted.
In the realm of Immoren, where nations clash like cannon fire and treacherous waters lure the brave and desperate, Boomhowler and her crew set the seas ablaze with their legendary exploits.
At her side rises the Great Old One, an ancient horror said to answer only to the Brinebloods. Around them swarm the fleet’s most infamous reprobates: the pistol-wielding Marauder Crew, brawling Pyg Boarding Party, gluttonous Galley Crew, and the spirited Tapper and stern Quartermaster — the carrot and stick that keep this rum-soaked rabble in line. Behind them, the Booty Boss tallies and rewards each daring deed with glittering coin.
Command the high seas in mid-sized Warmachine battles, or bolster your Brinebloods army with this cutthroat crew.
What’s in the box?
Admiral Boomhowler (Warlock)
Great Old One (Character Warbeast)
Booty Boss (Solo)
Marauder Crew (Unit)
Pyg Boarding Party (Unit)
Pyg Galley Crew (Unit)
Marauder Crew Tapper (Command Attachment)
Marauder Crew Quartermaster (Command Attachment)
Models supplied unpainted.
Please note, the body shown in the image for the Character Warbeast may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct body.
Introduce a toolbox of new tactics to your Cygnar Gravediggers army with the Core Expansion, including highly-trained and elite units.
Major Grant Vargus is the embodiment of resilience, a trait he lends to those around him. With a service record stretching back two decades, he has an intuitive ability to push warjacks to the limit, prowling the field in their wake and keeping pace with custom armour designed to generate incredible speed.
Well-trained and battle-tested, the Rangers hold the line, while the newly-outfitted gun mages lay down arcane firepower. In true Gravedigger fashion, both the Blocker and the Skirmisher parachute in without warning to dig enemies from entrenched defensive positions and threaten from the perfect ranged vantage point. Supported by both sniper and heavy machine guns, this force is a true testament to Gravedigger firepower.
What’s in the box?
Major Grant Vargus (Warcaster)
Lieutenant Stella Barron (Character Solo)
Blocker (Light Warjack / Heavy Airdrop)
Skirmisher (Light Warjack / Heavy Airdrop)
Heavy Machine Gun Crew (Solo)
Gun Mages (Unit)
Gravedigger Rangers A (Unit)
Gravedigger Rangers B (Unit)
Trollkin Express Sniper (Command Attachment)
Mantlet (Light Airdrop / Defence)
Models supplied unpainted.
Engage in mid-sized Warmachine battles or strengthen your existing Winter Korps army with fresh steel.
Savaryn is more than a warcaster. He’s a symbol of Khadoran resolve and cold efficiency; a child prodigy who shot through the ranks. As protective as she is formidable, “Mother Bear” Medveditsa embodies her terrifying namesake as she fiercely defends the ground between her comrades and their foes.
With two highly trained Infantry units of riflemen, soldiers, troopers, and canine support — a patriotic fighting force — and a Mortar Team to rain fire on dug-in enemies, you’ll be fielding a disciplined, versatile engine of war. Conquest for the Motherland!
What’s in the box?
Kommander Valerii Savaryn (Warcaster)
Medveditsa (Character Heavy Warjack)
Winter Korps Officer (Solo)
Mortar Team (Solo)
Winter Korps Infantry A (Unit)
Winter Korps Infantry B (Unit)
Winter Korps Snipers (Unit)
Winter Korps Standard (Command Attachment)
Winter Korps Hunting Dog (Command Attachment)
This Core Expansion delivers a versatile mix of infantry, solos, and support. It’s perfect for mid-sized games, and a strong backbone for any expanded Old Umbrey force.
Raised a nomad before he was conscripted, Kapitan Maksim Azlanov’s supernatural talents earned his title, but dogged determination earned him respect. Wielding a sword appropriated from a warjack, he’s flanked by The Starved — a restless warbeast wreathed in myth and etched with runes that fuel its insatiable hunger.
The Liegemen Wardens guard the borders with grim purpose, while an unassuming shepherd guides his flock. But nothing is as it seems in Umbrey, and the true feral nature of the Umbreans lurks beneath the skin. The bestial Lupines unleash their hunger on the unsuspecting, supported by the Liegemen Primalist’s guiding hand and the Animist’s mystic power.
What’s in the box?
Kapitan Maksim Azlanov (Warlock)
The Starved (Character Heavy Warbeast)
Liegemen Wardens (Unit)
Shearlings (Unit)
Lupine Shifted (Solo)
Lupine Shifted variant (Solo)
Apex Lupine (Solo)
Liegemen Primalist (Command Attachment)
Animist (Solo)
Command the infamous wrath of Sabbreth in mid-sized Warmachine battles, or strengthen your Orgoth Sea Raiders army with her conquest-hungry host.
A fearsome legend even among the vicious Orgoth, Sabbreth rose from humble origins to carve her hell-wrought path through the ranks of the warwitches. With her people burning for vengeance, it was Sabbreth and her fell sisters who devised the invasion of Immoren, and Sabbreth they chose to lead it.
At her side stands Therion, loyal blade and rival alike, whose mastery of the occult turns entropy itself into a weapon. Together, they command the warwitch covens — initiates who channel dark magic to empower Orgoth warjacks — and the Reavers: disciplined killers and their ruthless commanders who drive them to bloody victory.
What's in the box?
Sabbreth, the Eternal Annihilation (Warcaster)
Therion Vhanek (Character Solo)
Warwitch Coven (Unit)
Reaver Commander (Solo)
Assault Reavers (Unit)
Strike Reavers (Unit)
Reaver Skirmishers (Unit)
Reaver Standard Bearer (Command Attachment)
Hobgrots are devious and malicious allies for the Kruleboyz. In Orruk society they act as barterers, trading between the greenskins and Hashut-worshipping duardin, letting both sides believe they are getting one up over the other.
In battle, these grots are tougher and brainer than their diminutive cousins, and surprisingly adept in military tactics. Exceptionally dextrous, armed with razor-sharp slitta-knives and sulphuric scrap-grenades, they are a proficient skirmish unit – when they stop stabbing each other in the back for long enough to fight a battle.
This push-fit kit comprises 98 components, with which allows you to build 20 Hobgrots armed with slittaz, as well as grenades and armour they have acquired from duardin traders. There are multiple build options within the kit, with a variety of head options available.
With this kit, there are options to build two units of 10 Hobgrots – each with a choice of boss, a choice of two different Scrap Totem Bearers, and a choice of two different Noise-makers – or a single unit of 20 Hobgrots. This kit comes supplied with 20x 25mm Citadel Round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Stormstrike Chariots are the Stormcasts specialist linebreaker units. Pulled by two specially bred gryph-chargers, these chariots are swift enough to evade enemy fire and to respond with either a mighty charge or thunderous long-range fire.
The Stormstrike Chariot itself bears the maker's mark of Grungni himself and resembles the shields wielded by Vindictors. Its riders wear a unique lighter variant of the brand new thunderstrike armour. Whilst the driver is armed with a stormstrike axe, the Stormcast passenger can be built wielding either a great stormbow or a tempestuous spear.
This 32-piece push-fit kit makes one Stormstrike Chariot for use in Stormcast Eternals armies in Warhammer Age of Sigmar. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Praetors are soul-bound bodyguards to the lords of the Stormcast Eternals. Having crossed the Anvil of Apotheosis with their liege, the fates of both parties become intertwined, with Praetors ready to sacrifice themselves so that their masters might fight on.
Armed with magnificent halberds, these warriors are formidable in combat, even as their spiritual connection with their lords allows them to intercept attacks intended for their charge, so that their master remains hale and hearty.
This push-fit kit comprises 29 components, with which you can build three Praetors wearing Thunderstrike armour and sweeping cloaks, each armed with a soulguard's halberd. Each miniature can also be given a helmeted or unhelmeted head.
With this kit, there are also options to build a Praetor-Prime. The kit comes supplied with three 40mm Citadel Round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Endrinriggers are daring sky-mechanics, floating alongside a Kharadron airfleet in order to conduct vital field repairs on damaged ships. Carried aloft by the personal aether-endrins strapped to their backs, these steely-nerved duardin have no problem with putting their aether-powered tools to violent use when danger approaches, riddling foes with red-hot rivets or slicing through armour and bone with whirring sawblades.
This multipart plastic kit builds three Endrinriggers – flying duardin tasked with skyvessel repairs. Each Endrinrigger is armed with a rapid-fire rivet gun and an aethermatic saw, mechanical tools that can take apart enemies as easily as ship hulls. One Endrinrigger can instead be armed with an aethermatic volley gun, and another can be armed with a choice of skyhook, drill cannon, or grapnel launcher. There's also a unique head to mark out a Mizzenmaster champion.
This kit offers a boatload of customisation options – three different designs for heads, saws, and guns that can be combined as you see fit, as well as interchangeable aether-endrins, rigs, backpacks, and rudders. There's also a selection of cosmetic tools to hang from belts and bandoliers, allowing you to build a varied team of Endrinriggers.
This kit can alternatively build three Skywardens, pike-wielding airborne Arkanaut warriors.
This kit comprises 88 plastic components and comes with 3x Citadel 32mm Round Bases, as well as 3x flying stems of differing heights – 30mm, 32.5mm, and 35mm. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Raining death upon the enemy from afar, Vanguard-Raptors armed with longstrike crossbows are marksmen with few equals. Poised in well-chosen vantage points they wait with bolts loaded, reading the ebb and flow of battle until the perfect prey appears. When it comes their retribution is swift, loosing deadly missiles to despatch even the most resilient targets.
This multi-part plastic kit contains the parts necessary to assemble 3 Vanguard-Raptors with Longstrike Crossbows. One model can be assembled as a Raptor-Prime – this model features a unique shoulder pad and helmet crest sculpted with a raptor motif, and carries an Aetherwing on his arm.
Additionally, this kit makes 3 Aetherwings, and the Vanguard-Raptors can optionally be assembled with Hurricane Crossbows.
This kit contains 71 components, and is supplied with a transfer sheet and 3 Citadel 60x35mm Oval bases (for the Vanguard-Raptors with Longstrike Crossbows), 3 Citadel 40mm Round bases (for the Vanguard-Raptors with Hurricane Crossbows), and 3 Citadel 32mm Round bases (for the Aetherwings).
The Cannonade Cogfort is built for total battlefield domination, towering above the fray like a god of war, grinding enemies to paste beneath its stone and iron feet. When its main godbreaker cannon fires, the report can be heard for miles around – and whatever is unfortunate enough to lie in the Cogfort’s path is reduced to splintered fragments and ash.
A Walking Fortress
This multipart plastic kit builds a Cannonade Cogfort, a looming machine of war for your Cities of Sigmar armies in games of Warhammer Age of Sigmar. Walking on four feet of stone and iron, these stomping towers bristle with firepower that can obliterate enemy units. The appropriately named godbreaker cannon is capable of toppling monsters with one shot, while the breacher cannon shreds even the toughest infantry and cavalry. The crew's leadshotters and the crushing iron feet of the Cogfort take care of light infantry that attempt to rush in and bog it down. If you're looking for a centrepiece for your collection, and a true terror on the battlefield, this is it.
No Two Cogforts Alike
This large kit, measuring 206mm from its base to the tip of its banner, is packed with options to customise it to your liking. Depending on how you assemble the feet, the tower tilts in one of four directions. The balcony can be assembled on either side of the miniature, and the crew can be arranged in a variety of ways. The crew champion can be built with one of two different bodies, each with two left and right arm options, and two head options. The repair crew member also has a choice of two heads. You'll find 2 decorative heraldry icons, 1 lamp, 1 oil canister, 1 Gargoylian, 4 weight bags, and 1 chimney outlet that can be arranged in different ways.
This miniature can alternatively be built as a Conqueror Cogfort, armed with a realmscorcher flame cannon.
Contents:
– 244 plastic components
– 1 Citadel 160mm Round Base
– 1 Cities of Sigmar Cogfort Transfer Sheet
– 1 construction guide
The Cities of Sigmar Cogfort Transfer Sheet features 253 high-quality waterslide transfers. These include Hammerhal Aqsha, Hammerhal Ghyra, Tempest’s Eye, Vindicarum, The Living City, Misthåvn, Lethis, Excelsis, Hallowheart, Settler’s Gain, and Greywater Fastness symbols. There is also privateer heraldry, engineer guilds logos, and other markings to decorate your miniature.
This miniature requires assembly and is supplied unpainted. We recommend:
– Citadel Tools: Super Fine Detail Cutters
– Warhammer Colour Plastic Glue
– Warhammer Colour paints
Ork warbosses are usually stationary for only two reasons. One is when they are giving an enemy – or an unlucky grot – a good hiding, and the other is when they are shouting at their Boyz to give the foe a good krumpin'. The Big'ed Bossbunka provides the perfect place to holler from given its bosspole, which is outfitted with a very loud PA system.
Constructed from the head of a repurposed Ork Gargant, the Big'ed Bossbunker gives your Warboss a way of directing the many rowdy Boyz under his command. If they misbehave, or if anyone attempts to unseat the Warboss, they will need to contend with a slew of shots from the Big'ed Bossbunker's big shoota and the Gaze of Gork – a weapon constructed from a jet engine that has been bashed into one of the Gargant's eyes.
This multi-part plastic kit is comprised of 27 components, and can be assembled into one Big'ed Bossbunker. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
The arcane catapult known as the Mortek Crawler delivers death from afar with terrifying accuracy. It can fire hails of necrotic skulls that bite and gnaw, send soul-tearing spirits into the foe, or hurl weighty blocks graven with curses that can kill the mighty in an instant.
Choose from necrotic skulls, cauldron of torment or cursed stele each time the dread catapult is fired. The latter ammunition becomes even more deadly as the Mortek Crawler is damaged – the power of vengeance growing stronger. The catapult arm of the kit can be built raised, as if firing, or in a lowered position for reloading – either way, it can be left unglued, allowing the arm to pivot.
This 63-part plastic kit makes one Mortek Crawler and comes supplied with a 170mm Citadel oval base.
Hitler was confident of a short campaign as his German army crashed over the Russian border in 1941. Heroic defence by the massive Soviet armies slowed the Nazi advance. The brave, solid, and loyal Soviet soldiers endured dreadful battle conditions and their equipment was unsophisticated but functional, much like the troops themselves. What they lacked in quality they made up for the sheer numbers in their troops and equipment available to them – as Josef Stalin famously said “Quantity has a quality all of its own.”
This starter army for Bolt Action contains enough troops to make a sizeable starter army for the defence of the Motherland in the bitter winter that beset the Eastern Front. The bitter fighting in Finland had taught some hard lessons to the Red Army where thousands of their men fell victim to frostbite. The cold weather kit later issued was warm and comfortable, frequently padded or quilted, and was much envied by the German troops shivering in thin overcoats.
Contents:
Soviet HQ (4 metal figures)
Soviet MMG team (metal)
Soviet medium mortar team (metal)
KV-1/KV-2 tank (plastic)
80 Soviet infantry (plastic)
The exceptional men and women of the French Resistance were fiercely patriotic citizens who risked everything to fight back against the occupying German Forces. From sowing disinformation or assassinating German personnel and collaborators, to direct attacks on German infrastructure, they prevented thousands of German troops from fighting the Allies on the frontlines.
Armed with captured German weaponry, Allied supplied guns and their own local shotguns and hunting rifles, the Maquis made good use of their intimate knowledge of their homeland to keep the German forces on guard, unsure where or when the next guerilla attack would come.
The figures in this set represent the partisans of the French Forces of the Interior (FFI), but are equally suitable for most resistance forces, be they in Poland, the Soviet Union or many of the other countries living under the heel of Germany's jackboot.
Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and furious slashes from their chainswords, before launching off to engage the next target.
This multipart plastic kit builds five Jump Pack Intercessors, a rapid assault force of airborne Space Marines. These warriors wear bulky but powerful jump packs, and are armed with heavy bolt pistols and roaring chainswords – one Intercessor can trade their heavy bolt pistol for a searing plasma pistol. You can also build a Sergeant with an armoury of extra weapon options – a hand flamer or plasma pistol, and a power sword or power fist.
The kit includes plenty of cosmetic options, including bare or helmeted heads for every Intercessor, unique heads and tilting plates for the Sergeant, and a variety of grenades, holsters, pouches, and relics to accessorise each squad.
This kit contains 108 plastic components, 5x Citadel 32mm Round Bases, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
As the shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire.
The Necron Immortals possess the classic, intimidating skeletal-metal form of their race. Their elongated limbs are jointed with metallic bolts, they stand in an eerily hunched manner, and their heads are set within a shroud of armour and industrious shoulder pads. Subtle Necron iconography is displayed on their breastbone. You can equip the Immortals with the devastating gauss blasters and tesla carbines.
This multi-part plastic boxed set contains 80 components, two Necron transfer sheets and five Citadel 32mm Round Bases with which to build five Necron Immortals or five Necron Deathmarks.
Deadwalker Zombies are a disconcerting sight – shambling and groaning with flesh sagging off yellowed bones. A horde of them can unnerve even the most steadfast warriors. Individually, a zombie is a clumsy and slow adversary, but in bulk, they become a significant threat. Bludgeoning aside enemy defences, they lash out with filthy fingernails and crude improvised weapons, heedless of their losses.
This multipart plastic kit builds 20 Deadwalker Zombies, relentless infantry for your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. Heedless of pain and knowing nothing of fear, they are capable of overwhelming even mighty enemies who are drowned beneath a mass of grabbing hands.
This kit includes:
– 6x Zombies with 3 leg designs, 5 interchangeable torso designs, and 7 interchangeable head designs
– 6x Zombies with 3 torso designs, 5 interchangeable arm designs, and 6 interchangeable heads
– 2x Zombies with a choice of 2 chest designs
– 2x Zombies with a choice of 2 stomach designs
– 4x Zombies
– 10x Optional grave markers to further decorate your Zombies
This kit comprises 94 plastic components and 20x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Warpspark Weapon Batteries are members of the Clans Skryre, who often go to war unnoticed among hordes of slavering Clanrats. When the time is right, they reveal themselves, unleashing their bizarre but mighty machines on an unsuspecting foe. Whether through a hail of bullets, gouts of eerie warpflame, or bolts of warp lightning, they reap a deadly harvest for the glory of the Horned Rat.
This multipart plastic kit builds three weapons teams wielding one of three different machines of death. All of them can be somewhat unreliable, but are tailored to taking down different foes. Ratling Guns produce a potential hailstorm of hot lead for mowing down enemy hordes. Warpfire Throwers spew out an unquenchable green flame, and Warpvolt Scourgers are excellent at taking down foes with arcs of warp lightning. You'll find loads of cosmetic parts to swap around, including head options for each gunner, plus different weapon tips, backpacks, and more so you can easily personalise your units.
This kit contains 63 plastic components, and 3x Citadel 60mm x 35mm Oval Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Harnessing the energies of forge worlds within their curious weaponry, the Rangers of the Skitarii are implacable and relentless hunter-killers. For them, an engagement is not over until their enemy is destroyed - even if this means stalking them across galaxies and over decades.
Skitarii Rangers, featuring cowls and gasmasks, stalk their prey with galvanic rifles. Each trooper is sealed in heavy, industrialised Skitarii warplate, emblazoned with the symbol of the Adeptus Mechanicus, bristling with data-collecting sensors, antennae and environmental monitors. Mindful of the harsh terrain of Mars, their legs have been removed from the knees down, with bionic replacements lending each model an air of cold, cybernetic augmentation
The unit can include an Alpha, armed with either a radium or arc pistol and a close combat weapon (either a power sword, taser goad or arc maul) and three models can carry special weapons - available to you are a transuranic arquebus, an arc rifle and a plasma caliver, the last of which includes a specific head and backpack. One model can be made into an Alpha, fitted with an enhanced data-tether or an omnispex - the box truly portrays the compulsive data-gathering nature of the Adeptus Mechanicus.
This multi-part plastic kit contains everything needed to make either ten Skitarii Rangers or ten Skitarii Vanguard. Included in the box are 124 components - twenty-three heads, eleven of which are Skitarii Rangers, twenty-five weapons, a small transfer sheet one Citadel 60x35.5mm Oval Base and ten Citadel 25mm Round Bases.
Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel channels power into their arrowheads, they are all the more lethal.
Auralan Sentinels are a superb ranged unit in your Lumineth Realm-lords army, capable of bombarding enemies at long range with hails of arrows. Enhanced with magical power, they'll make short work of even heavily armoured foes. Meanwhile, the unit's Scryhawk Lantern ensues that none can hide from their fusillades.
This kit builds 10 Auralan Sentinels, in a variety of interchangeable and customisable designs. Thanks to a choice of bows, quivers and more, you’ll be able to ensure that even the most massive line of archers looks distinct. This kit also contains the options to build one Auralan Sentinel as a High Sentinel with a Scryhawk Lantern.
Hobgrots are devious and malicious allies for the Kruleboyz. In Orruk society they act as barterers, trading between the greenskins and Hashut-worshipping duardin, letting both sides believe they are getting one up over the other.
In battle, these grots are tougher and brainer than their diminutive cousins, and surprisingly adept in military tactics. Exceptionally dextrous, armed with razor-sharp slitta-knives and sulphuric scrap-grenades, they are a proficient skirmish unit – when they stop stabbing each other in the back for long enough to fight a battle.
This push-fit kit comprises 98 components, with which allows you to build 20 Hobgrots armed with slittaz, as well as grenades and armour they have acquired from duardin traders. There are multiple build options within the kit, with a variety of head options available.
With this kit, there are options to build two units of 10 Hobgrots – each with a choice of boss, a choice of two different Scrap Totem Bearers, and a choice of two different Noise-makers – or a single unit of 20 Hobgrots. This kit comes supplied with 20x 25mm Citadel Round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
In life, those who were to become Grimghast Reapers were careful and meticulous killers. In death, they never cease in their long, sweeping strokes that mercilessly cut the enemy down a rank at a time, and they never tire. Like clockwork, they endlessly repeat their deadly shearing strikes. The grim spectres move quickly, hovering down to attack, doing so with jarring motions antithetical to the graceful movements of the living. They seem to start and stop, travelling in convulsive bursts; but they are fast for all that.
This multi-part plastic kit contains the components necessary to build 10 Grimghast Reapers. These indiscriminate spectral killers are notable for consisting of little more than a heavy robe atop a wisp-like ethereal form. Their tortured faces are wrapped in a scrap of sanctified shroud, which prevents them from vision – either physical or witch-sight – a curse which keeps them in a white-hot fury. Each carries a slasher scythe, which they are posed sweeping in a lunging motion; you have the option to build 1 miniature as an Extoller of Shyish, the unit leader. The Extoller of Shyish carries a death knell – a great bell whose tolling strikes to honour the Supreme Lord of the Undead. 2 death knells are included. Each miniature is attached to its base via a gravestone from which its form exudes; an appropriately macabre detail.
This kit comes as 32 components, and is supplied with 10 Citadel 32mm Round bases.
Stormstrike Chariots are the Stormcasts specialist linebreaker units. Pulled by two specially bred gryph-chargers, these chariots are swift enough to evade enemy fire and to respond with either a mighty charge or thunderous long-range fire.
The Stormstrike Chariot itself bears the maker's mark of Grungni himself and resembles the shields wielded by Vindictors. Its riders wear a unique lighter variant of the brand new thunderstrike armour. Whilst the driver is armed with a stormstrike axe, the Stormcast passenger can be built wielding either a great stormbow or a tempestuous spear.
This 32-piece push-fit kit makes one Stormstrike Chariot for use in Stormcast Eternals armies in Warhammer Age of Sigmar. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Squigs! Little more than mouths with legs and a terrible attitude, these vicious creatures are feared across the Mortal Realms for their rapacious appetites and are often employed by the Gloomspite Gitz on the front lines.
These little monsters are a great choice in your army thanks to their incredible offensive punch – just point them in the vague direction of anything you need bitten, and charge. If you like, you can even field an army of the little monsters in matched play, with Squig Herds being a Battleline option for armies with a Moonclan general. Just imagine the look on your enemies’ faces…
This kit features everything you need to build a herd of 10 squigs, with highly customisable faces. You'll also get a pair of Squig Herders to motivate your Squig Herds, with four possible variant models, of which you can build two. You'll also get accessories for basing – including a snail squig...
This kit is supplied in 77 components and contains 12 x 25mm round bases.
Aggradon Lancers are among the most aggressive cavalry known to the Mortal Realms, for their fearsome scaled steeds only become swifter and more ravenous as battle-frenzy overtakes their senses. A charge of Aggradon Lancers can collapse entire battlelines in a storm of predatory violence, riders and mounts alike lashing out with savage force and overwhelming ferocity.
This multipart plastic kit builds three Aggradon Lancers – formidable and bloodthirsty Seraphon cavalry. The saurus riders can all be armed with a barbed celestite club or a piercing celestite spear, and each comes with two armoured collars to give you a choice of poses. One model can be built as an Alpha champion – with a choice of unique heads and weapons, alternate arm poses, and a unique shield – one as a War-drummer musician, and one as an imposing Icon Bearer.
The kit provides a wealth of customisation options – six heads and three shields that can be used with any of the riders, as well as interchangeable tails, armour plates, and feather decorations for the aggradons – allowing you to build a varied roster of reptilian riders and steeds.
This kit comprises 95 plastic components, and comes with three Citadel 75x42mm Oval Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
While their Dracoths charge forward spitting sizzling bolts of lightning, the Tempestors unleash the fury of their volleystorm crossbows, loosing a hail of bolts that burn like blazing meteorites. Tempestors can concentrate their fire to fell the most powerful of foes, or blast holes in enemy lines for other Dracothian Guard to exploit.
This multi-part plastic kit contains all the components necessary to assemble two Dracothian Guard Tempestors, armed with volleystorm crossbows, warblade and sigmarite shields and each mounted on a ferocious Dracoth.
This kit also allows you to make any of the following Dracothian Guard variants:
- Fulminators armed with stormstrike glaives and sigmarite shields;
- Concussors, armed with lightning hammers and sigmarite shields;
- Desolators, armed with thunderaxes and sigmarite shields.
One Dracothian Guard can also be optionally assembled as Lord-Celestant on Dracoth armed with a selection of weapons including tempestos hammer, thunderaxe, lightning hammer, stormstrike glaive and sigmarite shield.
This kit comes in 80 components and is supplied with two 90x52mm Citadel Oval bases.
The bulwark of the Thunderstrike-armoured Stormcast Eternals, Vindictors are defensive specialists, using their shields and stormspears to hold the line against the multitudinous enemies of Order.
By bellowing litanies of faith, they are able to conjure arcs of lightning that jump between their shields and spears, blasting charging enemies with the fulgurant power of Azyr. Once they have planted their flag on a point that they have elected to defend, these stalwart warriors are nearly impossible to shift.
This push-fit kit comprises 108 components, with which you can build 10 Vindictors wearing Thunderstrike armour, wielding stormspears and shields. There are multiple build options within the kit, and each miniature can also be given helmeted or unhelmeted heads.
With this kit, there are also options to build a Vindictor-Prime, and a Standard bearer with an Azyrite Signifier. This kit comes supplied with 10x 40mm Citadel Round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Orruk Ardboyz plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy shields.
This multipart plastic kit builds 10 Orruk Ardboyz, the frontline fighters of the Ironjawz clans. Each Ardboy carries a hefty slab-like shield, and can be armed with either a choppa or a long-handled stikka. You can build one model as an Ardboy Boss to lead the mob with a unique choppa and a choice of heads, and another model as a Gorkamorka Glyph Bearer who carries one of two different back-mounted glyphs.
You'll find a wide variety of different heads, shields, hands, and weapons, all of which are totally interchangeable – no matter how big your Waaagh! grows, you can ensure that your Ironjawz look like a proppa motley mob.
This kit comprises 98 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Basking in the sheer alien glory of the patron that infected them, Acolyte Hybrids croon and hiss in the gloom. When the time comes to throw off the torn robes they use to disguise their foulness, the Acolyte Hybrids crawl up to the surface and into the sunlight, their grotesque faces twisted in subhuman glee. They display a bizarre blend of the species from which they hail – the speed of a Purestrain Genestealer twinned with human cunning is a potent combination. These hybrids fire off volleys of pistol fire, before descending on the enemy in a riot of claws, close combat weapons and screamed praise to their masters.
This multi-part plastic kit contains the components necessary to assemble 5 Acolyte Hybrids, armed with autopistols, close combat weapons, blasting charges and rending claws. Included are hand flamers, a heavy rock saw, a heavy rock drill (with backpack), a heavy rock cutter and options for an Acolyte Leader – this model can use one of 2 special heads, and can be armed with a bonesword and lashwhip.
This kit can optionally be used to assemble 5 Hybrid Metamorphs. Supplied with 5 Citadel 32mm Round bases.
When the Ecclesiarchy sought to elect a new Abbess Sanctorum to lead the Adepta Sororitas, they chose Morvenn Vahl. Believing the young Celestian Superior to be easily manipulated in the political arena, they instead found a forthright and iron-willed warrior who wore her full battle plate to meetings of the Holy Synod and intimidated many who sought to influence her. Dissatisfied with exercising her command from the safety of Holy Terra, Vahl departed almost as soon as she arrived and has been at the forefront of many crusades since.
The Supreme Commander of the Adepta Sororitas is a powerful figure to behold on the battlefield, marching to war in her relic Paragon Warsuit, Purgator Mirabilis, and carrying an ancient spear gifted to her by the Adeptus Custodes. Equally at home directing her Battle Sisters and getting stuck into the thick of combat, Vahl is a potent force multiplier capable of shifting the flow of the battle by her presence alone, driving nearby troops to the full extent of their ability and seeing the Emperor's will done beneath her steely gaze.
The kit is comprised of 41 plastic components, with which you can assemble one Morvenn Vahl, Abbess Sanctorum of the Adepta Sororitas, and is supplied with 1x Citadel 60mm Round Base. This kit also includes three head options, one with a helmet and two without.
The Incubi are warrior perfectionists of the highest order. Protected by the ornate plates of their ancient warsuits, they move swiftly in for the kill, sweeping giant klaives in practised, decapitating strikes. They carve straight through the enemy’s elite, crushing their spirit with psychic torture devices known as tormentors.
This multipart plastic kit builds five Incubi, elite infantry for your Drukhari armies in games of Warhammer 40,000. They can also be used in a Ynnari force in Aeldari armies. These murderous close combat experts are ideal for taking out the toughest enemy units and characters in melee.
One member of the squad can be assembled as an optional Klaivex, who can be armed with a klaive or demiklaives, and has the option of a helmet or a barehead. The kit also comes with an Incubi shrine token.
This kit comprises 68 plastic components, 5x Citadel 28.5mm Round Bases, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away looking for their next prey.
Each model in this squad can be armed either with a las fusil, which is perfect for taking out the toughest targets, or a bolt sniper rifle, which provides a choice of ammunition to suit any situation. The Sergeant can also be armed with an instigator bolt carbine. All three models can be assembled with or without helmets and the kit comes with a number of optional parts allowing you to individualise the unit.
The plastic kit is made up of 60 components and makes three Eliminators. Each model is supplied with a Citadel 40mm Round base. The set also includes a Primaris Space Marines Infantry transfer sheet.
Outrider Squads rove in advance of the main Space Marine lines, guarding flanks of larger formations or hunting down enemy infiltrators. When battle is joined, they conduct lightning-fast hit-and-run attacks on defended positions, and run down those who would try to escape the vengeance of their Chapter.
Look no further than the aptly named Outriders to roar ahead of your main army and take the fight to the enemy vanguard from the outset, or to sweep around your opponent’s flanks and encircle their forces.
This set is supplied in 40 plastic components and also contains 3x Citadel 90mm Hex Holed Oval Bases. The miniatures are push-fit, so require no glue to assemble. A Primaris Space Marines Transfer Sheet is also included.
Exo-kyn wear armour based on the ancient void suits used by the ancestors of the mining clans. They provide unmatched protection against environmental hazards – something Necromunda has in abundance. While equipped for deep core mining, they are equally adept at turning their drills, claws, and saws against any hostile wildlife or aggressive gangers they might encounter.
This multipart plastic kit builds four Exo-kyn, which can also be used as Exo Masters, and two Techmite Exovator 078b miniatures for use in Ironhead Squat Prospector gangs in games of Necromunda. The doughty Exo-kyn can be armed with a selection of weapons, including two-handed hammers, storm-welders, hydraulic drills, rock saws, or Ironhead power fists. A choice of heads with open-face helmets or mask inserts is also included. The Techmite Exovator 078b are clad in the same layered ferramite armour coating as the exo-suits of their handlers and can also be armed with a variety of weaponry.
The kit contains 132 plastic components, plus 2x Citadel 28mm Round Bases and 6x Citadel 32mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Powerful warrior organisms in their own right, each Hive Tyrant is also possessed of a depth of sentient autonomy and strategic cunning that makes them truly deadly foes. Every part of their body is perfectly sculpted to maim, kill, and consume – and guide lesser bioforms in doing the same.
This multipart plastic kit builds one Hive Tyrant, an impressive and incredibly versatile leader-beast that can be built to take on a variety of battlefield roles. This looming creature is a fitting centrepiece for any Tyranid army – it boasts a distinctive chitinous shell studded with chimneys, a snarling head with a cruel horn, and a hideous skeletal underbody. The kit features a huge variety of weapons options, including two scything talons, a heavy venom cannon, a stranglethorn cannon, and a bonesword and a lash whip – as well as biomorphs like adrenal glands and toxin sacs, plus other components for customising your Hive Tyrant. You can also choose to build this kit as flying Winged Hive Tyrant, or the insidious Swarmlord.
This set comprises 59 plastic components and is supplied with a Citadel 60mm Round Base. This miniature is supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Knights Preceptor embody the Code Chivalric. Their pilots close to an honourable range with the foe, engage them with a respectful force, and kill them with efficiency deserving of their status. Typically, grizzled veterans pilot these Knights, setting an example for their younger comrades by hunting down the most fearsome enemies.
This multipart plastic kit builds one Knight Preceptor, a noble war machine for your Imperial Knights armies, or a Freeblade for your Space Marines, Astra Militarum, Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, or Imperial Agents armies in games of Warhammer 40,000. It can alternatively build a mighty Imperial Knight in one of six other configurations, or a Knight Despoiler for your Chaos Knight armies, which can also be fielded as a Dreadblade in your Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. The Knight Preceptor is able to devastate enemies from a distance with its las-impulsor before smashing aside any survivors with either a thunderstrike gauntlet or a reaper chainsword.
This kit can build one of the following miniatures:
– Canis Rex, armed with las-impulsor, Questoris multi-laser, and Freedom's Hand. Also comes with Sir Hekhtur on foot
– Knight Preceptor, armed with las-impulsor, reaper chainsword (which can be replaced with a thunderstrike gauntlet), and Questoris multi-laser (which can be replaced with a meltagun or Questoris heavy stubber)
– Knight Paladin, armed with rapid-fire battle cannon, Questoris heavy stubber, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet)
– Knight Errant, armed with thermal cannon, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet)
– Knight Gallant, armed with thunderstrike gauntlet, reaper chainsword, and meltagun (which can be replaced with a Questoris heavy stubber)
– Knight Warden, armed with avenger gatling cannon, heavy flamer, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet)
– Knight Crusader, armed with avenger gatling cannon, heavy flamer, thermal cannon, and meltagun (which can be replaced with a Questoris heavy stubber)
Starsteles were placed upon worlds as territorial markers and silent guardians by jealous Necron nobles. Over the millennia they have become forgotten archaeological curios or feared sources of superstitious rumour about vanishments and strange lights. Now they awaken again as their masters do.
This faction-specific Fortification not only provides covers for your Necron forces as they advance, but it also grants multiple benefits to nearby units. Each of the three Starsteles that make up the Convergence of Dominion is armed with a transdimensional abductor, an ancient weapon perfect for killing any enemies that would dare get too close.
This 14 part plastic kit builds three Starsteles, which make up a Convergence of Dominion.
Ork warbosses are usually stationary for only two reasons. One is when they are giving an enemy – or an unlucky grot – a good hiding, and the other is when they are shouting at their Boyz to give the foe a good krumpin'. The Big'ed Bossbunka provides the perfect place to holler from given its bosspole, which is outfitted with a very loud PA system.
Constructed from the head of a repurposed Ork Gargant, the Big'ed Bossbunker gives your Warboss a way of directing the many rowdy Boyz under his command. If they misbehave, or if anyone attempts to unseat the Warboss, they will need to contend with a slew of shots from the Big'ed Bossbunker's big shoota and the Gaze of Gork – a weapon constructed from a jet engine that has been bashed into one of the Gargant's eyes.
This multi-part plastic kit is comprised of 27 components, and can be assembled into one Big'ed Bossbunker. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
As deadly as they are graceful, the warlike aelves of the Daughters of Khaine seek to spill sacred torrents of blood in the name of their violent deity. Shaped by drops of Khaine's own blood, the elite Melusai Ironscale leads her slithering Blood Stalkers into battle. As their heartseeker arrows hiss overhead, Doomfire Warlocks fling howling bolts of dark magic and frenzied Witch Aelves leap into battle, eager to make an offering to the Bloody-handed God.
If you want to honour Morathi-Khaine across the Mortal Realms, then this box is an ideal place to start a new army or expand your existing Daughters of Khaine force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring a murderous Daughters of Khaine army to the tabletop with just these miniatures.
This set includes the following multipart plastic models:
– 1x Melusai Ironscale
– 10x Witch Aelves (which can alternatively be built as Sisters of Slaughter)
– 5x Blood Stalkers (which can alternatively be built as Blood Sisters)
– 5x Doomfire Warlocks
All models are supplied with their appropriate bases.
Details:
- The NYC Terrain pack is a ideal kit to start or expand a existing Marvel Crisis Protocol terrain collection
- Presents a good mix of different sized terrain allowing players to create fun and exciting battlefields easily
- Includes a brand new Daily Grind building that adds even more life to players terrain collections
This pack includes parts to build either a Garbage Truck, perfect for cleaning up after a super powered rumble, or a Chemical Truck, sure to be filled to the brim with some kind of dangerous industrial agents.
Amora the Enchantress has devoted her immortal life to the pusuit of power. One of the most powerful magic-wielders in Asgard, Amora is well known for her immense beauty and infamous for her heartless scheming in order to get whatever she desires. Able to enact powerful charms, the Enchantress is able to bend even the strongest resolve to her will.
Firstborn of Odin and Freyja, Angela was kidnapped by Heven during the war between Heven and Asgard. Thought dead by her parents, Angela was raised and trained to be one of Heven’s deadliest hunters and warriors. Having learned of her true parentage, Angela cast aside her loyalty to Heven and to Odin, choosing to serve no master but her own conscience. She nor travels the cosmos fighting against any evil which dares cross her path, both alongside her brother Thor, and as part of the Guardians of the Galaxy.
Jailed for a crime he didn’t commit, Harlem-born Carl Lucas agreed to undergo an experimental treatment designed to replicate the effects of the Super-Soldier serum that produced Captain America. As a result of the treatment, Carl’s skin became unbreakable, and his strength was amplified to superhuman levels. Now bulletproof and able to punch through four-inch-thick steel, Carl took on the name Luke Cage and became a hero dedicated to keeping his streets safe alongside his partner and friend Iron Fist.
Born into privilege, Danny Rand’s life was forever changed when his parents were killed by a family friend. Fueled by a desire for revenge, Danny traveled to the mystical city of K’un-Lun. There, he trained under Lei Kung the Thunderer who turned him into a living weapon. As a final test, Danny challenged the dragon Shou-Lao and defeated him. Plunging his fist into the dragon’s molten heart, Danny became the bearer of the Iron Fist. After avenging his parents, Danny turned his life to serving others, becoming inseparable friends with Luke Cage as a Defender, Avenger, and a Hero for Hire.
Kamala Khan was once a normal Pakistani-American girl in New Jersey who had an obsession with the career of Carol Danvers, a.k.a. Captain Marvel. When she was a teenager, a cloud of Terrigen Mists fell on the Jersey Shore, and she was accidentally exposed. When she awoke from Terrigenesis, Kamala discovered she had morphogenetic power that allowed her to alter her appearance, regenerate from injuries, elongate her body, and alter her mass at will. Out of respect for her hero, Kamala took up the mantle of Ms Marvel. She adds her strength to groups of heroes like the Avengers and Champions, where her idealist attitude and encyclopaedic knowledge of heroes comes in handy... not to mention the smackdown of her embiggened fists.
Crystalia Amaquelin is a princess of the Inhuman Royal Family and younger sister of Medusa, the Queen of the Inhumans. Like other Inhumans, Crystal was exposed to the Terrigen Mists at a young age to gain powers through Terrigenesis, acquiring the ability to psionically control the classic elements of air, earth, fire, and water. Crystal is often accompanied by her loyal companion, Lockjaw.
Lockjaw is a giant Inhuman bull dog with the power of incredible teleportation. He serves the Inhuman Royal Family as an escort and loyal protector-as well as a means of transportation. Lockjaw can teleport himself and those nearby anywhere he desires on the Earth or Moon. Lockjaw can also psionically track scents across dimensions and has an empathic bond to those he protects. If his wards are ever in danger, Lockjaw fiercely protects them with his incredible strength.
Blackagar Boltagon, known as Black Bolt, is the king of the Inhumans, a strain of humans genetically engineered by the Kree Empire to be living weapons. With his voice, Black Bolt harness immense power. When he speaks, he can produce a shockwave able to level a whole city. Even a whisper from Black Bolt renders his enemies feeble and broken. He has endured rigorous conditioning to control this power, choosing to remain totally silent. Only in defense of his people does Black Bolt unleash this power of his destructive voice.
Medusaligh Amaquelin-Boltagon, or Medusa, is the wife of Black Bolt and queen of the Inhumans. Through exposure to the Terrigen mists, she gained psychokinetic control over her hair. Each strand is stronger than steel and she can manipulate them like an array of countless appendages. She can whip her hair faster than the speed of sound or use it to bind someone in place. Medusa’s control of her hair is so precise that she can use it to perform work as delicate as picking a lock or threading a needle.
When the Red Skull sought an heir for his criminal empire, he fathered Sinthea Schmidt. The girl was raised with constant indoctrination of her father’s twisted views. Forced to undergo physical transformation in one of the Red Skull’s machines, she was gifted with superhuman powers. With her partner Crossbones and an incarnation of the Serpent Squad by her side, Sin has rampaged across the world, coming into conflict with the Avengers, S.H.I.E.L.D., and the Winter Soldier.
As a child, Ophelia Sarkissian was taken by Hydra and raised by Daniel Whitehall, the mysterious agent known as Kraken. For over two decades, she trained to become one of the organization’s most proficient soldiers. Later in life, she abandoned Hydra to become the leader of the Serpent Squad mercenaries, where she used her peak physical conditioning, cunning, and ruthlessness to secure her place as a deadly viper in the global underworld.
The Achtung Panzer! US Army Tank Force gives you five classic American tanks to help liberate the oppressed nations of Europe and bring the might of US industry to the tabletop. This balanced, powerful force is built around a trio of the ubiquitous Sherman M4A3E8 ‘Easy Eights’, which combine serious firepower from their 76mm guns with decent levels of mobility and protection, supported by a pair of fast lighter elements – the M18 tank destroyer is capable of annihilating enemy armour from ambush, while the M5 Stuart is perfect for scouting, flanking, and harassing the foe.
In addition to these five awesome plastic vehicles (and a fantastic set of characterful stowage items), the included US-specific Asset cards, plus Datacards for 16 different tanks (allowing you to field an even greater range of American armour!), Tank Ace and Ace Skill cards, game tokens and markers along with mounted and dismounted tank crew figures give you everything you need to take the fight to the Axis. Give 'em hell!
The Achtung Panzer! US Army Tank Force contains:
1/56th scale hard plastic kits of the following:
3x M4A3E8 Sherman 'Easy Eight' medium tanks
1x M18 Hellcat tank destroyer
1x M5 Stuart light tank
Assembly guides and full-colour waterslide decals
Vehicle damage markers
10x Achtung Panzer! asset cards
2x Achtung Panzer! Tank Ace Datacards
4x Achtung Panzer! Tank Ace Skill cards
Achtung Panzer! phase & time tracker
Achtung Panzer! Datacards for 16 vehicles
Achtung Panzer! tokens & markers
Tank stowage & accessories
Mounted & Dismounted tank crew (Warlord Resin)
The Achtung Panzer! Soviet Army Tank Force allows you to deploy five iconic Soviet tanks to take on the enemies of the Motherland. The trio of no-nonsense T-34/76 medium tanks with their great balance of mobility, firepower, and protection are more than ably supported by the monstrous KV-1/KV-2 and IS-2 heavy tanks which pack a serious punch and bring massively thick armour to the table, giving your platoon a great ‘breakthrough’ capability for your T-34s to exploit.
In addition to these five awesome plastic vehicles (and a fantastic set of characterful stowage items), the included Soviet-specific Asset cards, plus Datacards for 20 different tanks (allowing you to field an even greater range of Soviet armour!), Tank Ace and Ace Skill cards, game tokens and markers along with mounted and dismounted tank crew figures give you everything you need to tackle the foes of the Soviet Union. Za rodinu! Za Stalina!
The Achtung Panzer! Soviet Army Tank Force contains:
1/56th scale hard plastic kits of the following:
3x T-34/76 medium tanks
1x Iosef Stalin 2 heavy tank
1x KV-1 heavy tank/KV-2 assault tank
Assembly guides and full-colour waterslide decals
Vehicle damage markers
10x Achtung Panzer! asset cards
2x Achtung Panzer! Tank Ace Datacards
4x Achtung Panzer! Tank Ace Skill cards
Achtung Panzer! phase & time tracker
Achtung Panzer! Datacards for 16 vehicles
Achtung Panzer! tokens & markers
Tank stowage & accessories
Mounted & Dismounted tank crew (Warlord Resin)
The Achtung Panzer! German Army Tank Force provides five legendary German tanks with which to take on Allied armour. With a rock-solid core of hard-hitting late-model Panzer IVs mounting long 75mm guns and capable of dealing with whatever the Allies throw at them, backed up by the anti-tank punch of a Hetzer tank destroyer and the infamous armoured might of a Tiger I to anchor your platoon, this force is more than capable of taking on the best the Allies can bring to bear. With plenty of long-ranged punch at your disposal, your enemies will learn to fear open ground!
Alongside the five great plastic vehicle kits (and a fantastic set of characterful stowage items), the included Germany-specific Asset cards, plus Datacards for 16 different tanks (letting you field the full armoured fury of the Wehrmacht), Tank Ace and Ace Skill cards, game tokens and markers along with mounted and dismounted tank crew figures give you the resources you need to tackle the foes of the Fatherland. Panzer Marsch!
The Achtung Panzer! German Army Tank Force contains:
1/56th scale hard plastic kits of the following:
3x Pz IV Ausf F1/G/H medium tanks
1x Tiger I Ausf. E heavy tank
1x Jagdpanzer 38(t) Hetzer tank destroyer
Assembly guides and full-colour waterslide decals
Vehicle damage markers
10x Achtung Panzer! asset cards
2x Achtung Panzer! Tank Ace Datacards
4x Achtung Panzer! Tank Ace Skill cards
Achtung Panzer! phase & time tracker
Achtung Panzer! Datacards for 16 vehicles
Achtung Panzer! tokens & markers
Tank stowage & accessories
Mounted & Dismounted tank crew (Warlord Resin)
Scour the battlefield with the LAAT/Ie Patrol Transport Unit Expansion for Star Wars: Legion! First seeing use by Republic police forces during the height of the Clone Wars, this transport is sufficiently armed and armoured to contend with criminal enterprises or insurgent cells. Whether dropping clone troopers into urban battlefields or pinning down Rebel soldiers, both the Republic and Empire can use the LAAT/Ie for both transport and air support.
Stormtroopers may form the bulk of the Galactic Empire’s infantry forces, but sometimes more elite troopers are needed to secure key positions and pave the way for other Imperial forces. Scout Troopers meet this need. These soldiers are capable of both working in large groups and smaller teams, their specialized training making them particularly dangerous.
Within the Scout Troopers Unit Expansion, you’ll find a squad of seven unpainted, easily assembled Scout Trooper miniatures that can be used to field two different special forces units: a standard squad or a two-miniature strike team. Additionally, the five upgrade cards included with this expansion can be added to the Scout Troopers or another unit, giving you more options for outfitting your Star Wars: Legion armies.
Versatile and extremely destructive, Droidekas are a threat to even veteran squads of clone troopers and skilled Jedi Knights—and when B1 Battle Droids fail, droidekas are often sent to execute their primary function: annihilation of their targets. Rolling swiftly into battle, droidekas unleash their arm-mounted twin blasters, pouring out withering torrents of fire.
The Droidekas Unit Expansion lets you support your droid forces with some of the most powerful combat droids in the galaxy. Four finely detailed, unpainted Droideka miniatures identical to those found in the Star Wars: Legion Clone Wars Core Set represent your Droidekas as they speed across the battlefield in wheel mode and unleash suppressive fire in their attack configuration. Meanwhile, a unit card fully outlines the Droidekas abilities while three upgrade cards give you the freedom to modify them with comms systems.
Lead the assault with the NR-N99 Persuader-class Tank Droid Unit Expansion for Star Wars: Legion! This fast, heavily armed tank droid is surprisingly well suited to even the most difficult terrain thanks to its massive central tread. Its wide side sponsons can accommodate a full unit of battle droids and transport them directly to the front lines.
Few fighting forces rival the hard-won reputation of the US Marine Corps. Showing their mettle during the island-hopping campaigns in the Pacific, and then to pushing the enemy back to their homeland, the US Marine had few equals in WWII. Facing the deadly combination of the fanatical Japanese enemy and the sweltering jungle conditions in which they fought, the US Marine Corps triumphed in actions which have become legendary – Guadalcanal, Tarawa, Peleliu, Iwo Jima and more.
Within the claustrophobic confines of the hills and jungle environment over which they fought, the marines were reliant more on support weapons than on tanks. Medium machine guns like the M1917 and the 81mm medium mortar were vital to their success.
Contains these metal models:
1 officer with SMG and pistol
1 US Navy corpsman medic treating a casualty
1 medic with stretcher
1 radio operator/spotter
1 medium mortar team
1 MMG team
The men of the Imperial Japanese Army were excellent soldiers, with extraordinary devotion to their country and their Emperor. Battle-hardened by years of war in Manchuria, the Japanese army was well-disciplined, led by seasoned officers, and watched over by the dreaded Kempei-tei political officers. Japanese soldiers gained an air of invincibility in the early years of the war as they conquered Thailand, British Malaya, Singapore, and Hong Kong, the Dutch East Indies, and most of the American Philippines.
Fanatical loyalty and iron discipline were the core of the Imperial Japanese Army ethos, and although it didn't have the same level of heavy weaponry and vehicles as their Allied opponents they were well supported by the likes of the Type 92 medium machine gun and Type 97 medium mortar.
Contains these metal models:
2 officers with pistol
1 Kempei-tei with pistol
1 medic
1 radio operator/spotter
1 medium mortar team
1 MMG team
Japanese paratroopers – Teishin Shudan (raiding group) – proved highly effective in the early years of the war. German successes with paratroops during 1940 encouraged the Japanese to develop their airborne arm as a constituent part of the Imperial Japanese Army Air Force (IJAAF).
They were initially deployed in the Dutch East Indies during the Battle of Palambang in February 1942. A regiment of paratroopers dropped onto Palambang airfield, whilst another captured the town and its oil refinery. High casualties amongst the paratroopers discouraged further deployment by air, and the Teishin Shudan subsequently fought as elite infantry formations – much as their German counterparts did.
Possessing the same fanatical will as other Japanese forces and hardened by the rigours of combat behind enemy lines, the last time they made an airdrop was during an assault upon US air bases on Leyte. Most of the force was shot down before reaching its target. Although the 300 men who landed at Leyte caused considerable damage, the small force was soon contained and destroyed.
This set contains:
1 x US Airborne HQ
1 x US Airborne Medium Machine Gun Team
1 x US Airborne Medium Mortar Team
HQ
American forces started the war with no experience of combat and often with minimal training. Once exposed to the realities of warfare both officers and men learned quickly. However, the constant demand for troops meant that relatively Inexperienced offers could still find themselves leading men into action even at the end of the war. Both experience and promotion often came very quickly whether in Europe or the Pacific.
Medic
The field medic presents the wounded soldier with his best chance of surviving serious injury and can ensure those lightly wounded soldiers are returned to fighting fitness as rapidly as possible. Junior medical staff, such as stretcher-bearers, can accompany medics in the field. Medical officers were not always armed but in practice, a pistol was often carried for self-defence.
Medium Machine Gun
The Americans were equipped with an excellent medium machine gun: the Browning M1919A4 .30-cal. Because of its weight (31lbs), it was always used with a tripod. It had a rate of fire of 500 rounds per minute and an effective range of over 1,000 metres. Paratrooper squads could carry the M1919A6 – a version of the Browning .30-cal. machine gun fitted with a lightened barrel, stock and bipod, in an attempt to provide a squad light machine gun.
Bazooka
The American Bazooka was first used in North Africa and on Tarawa in November 1942. The first version (M1A1) had two grips and a wooden support. By 1943 the new version was released which no longer had the front grip but had an improved electrical firing system. The final version was longer (1.55m) and improved the range from 200–250 yards to 300 yards. The M6 HEAT rocket could easily penetrate 76mm of armour at 30° or 110mm at 90°.
Light Mortar (M2)
Mortars were the most commonly available type of support weapon. Paratroopers and Rangers had one mortar per platoon, in addition to those that may have been assigned at company level. Normally they were deployed in a suitable rear position, no further than 100 yards from the observer in order to ‘cover the most dangerous approaches to the platoon area’. The standard light mortar was of relatively large calibre at 60mm. It fired a correspondingly larger and more effective shell over a greater range than the smaller mortars used by the Germans and British. The only problem was the weight (19kg) that meant a larger team was needed to move it. The Paratroopers had a lighter version (the M19 only weighed 9kg).
The forces of the KPA were vast, incorporating between 150,000 – 200,000 personnel, divided into 10 Infantry divisions, 1 Tank division, and 1 Air Force division. Although North Korean conscription was in effect before the outbreak of war, many young men were encouraged or pressed into service by their own families for the promise of financial reward.
At the outbreak of the Korea war in 1950, the KPA were better prepared in every way for the coming conflict. Not only were they better trained and more favourably equipped, but earlier guerilla warfare in South Korea had also left ROKA forces little time to re-establish a strong military presence. As such, the initial attacks on June 25, 1950, were highly effective.
The KPA foot soldier has long been celebrated for his ability to endure the worst the enemy, the harsh Korean climate, and the hardships his own superiors can throw at him. Modelled on the mechanized Soviet Army, sporting armaments supplied by Stalin and bolstered by veterans released from China, the KPA forces were considerably larger and more dangerous than the UN anticipated.
Always at the forefront of the fighting, the Waffen-SS were well-equipped, even as the supply of new materials and weapons became more of an issue for the Third Reich as Allied bombing campaigns pummelled German industry.
Armed with the best weaponry the Wehrmacht could field, the Waffen-SS fought with discipline and tenacity although they had little choice as they knew the enemy would give no quarter to their hated foe – SS troops being dealt with brutally, if captured.
Although the winter conditions are synonymous with the Ostfront, the operations in the Ardennes and Italy also saw troops in dire need of cold weather gear – the Italian winter in 1944 was the coldest for 150 years...
These figures are shown wearing a mix of the wool-lined M40 and fur-lined M43 parkas issued to Waffen-SS troops – the latter being available in grey, tan or Italian camouflage pattern.
This box set contains a 10-man Waffen-SS squad of which separates into:
NCO and 1 man with assault rifle
2-man LMG team
4 men with rifle (2 with panzerfaust)
2 men with assault rifle & panzerfaust
The exceptional men and women of the French Resistance were fiercely patriotic citizens who risked everything to fight back against the occupying German Forces. From sowing disinformation or assassinating German personnel and collaborators, to direct attacks on German infrastructure, they prevented thousands of German troops from fighting the Allies on the frontlines.
Armed with captured German weaponry, Allied supplied guns and their own local shotguns and hunting rifles, the Maquis made good use of their intimate knowledge of their homeland to keep the German forces on guard, unsure where or when the next guerilla attack would come.
The figures in this set represent the partisans of the French Forces of the Interior (FFI), but are equally suitable for most resistance forces, be they in Poland, the Soviet Union or many of the other countries living under the heel of Germany's jackboot.
Contains 10 metal French Resistance models, plastic weapons sprue and plastic bases
Although caught unawares and ill-equipped by Hitler’s last gamble in the West – the Battle of the Bulge – embattled US troops won through whilst staving off the twin foes of the German offensive and the harsh winter conditions.
Clad in greatcoats, Mackinaw jackets and anything else to keep the bitter cold at bay, the soldiers of the US Army fought, and most often won, in the cold against their Italian and German adversaries.
US Army officers – mindful of enemy snipers picking them out – dressed and armed themselves much like the other ranks.
The reliable .30 Cal medium machine gun gave the GI squads devastating firepower whilst also being supported by accurate suppressive fire from 81mm medium mortars.
This box set contains the following:
3 officers with carbine/rifle
1 medic
1 forward observer/spotter
1 medium mortar team
1 MMG team
This new versatile plastic kit can be assembled as either an M5 Stuart, M5A1 Stuart or an E7-7 Mechanised Flamethrower, and is suitable for several Bolt Action armies, including US, British, Soviet and Chinese.
The chief difference between the M5 and the popular M3 was its Cadillac engine. It also benefited from an improved armour layout; in the M5A1 version the lower hull casting was now up to 64mm thick in places. Other improvements include wider access hatches, more interior space for the crew and ammunition stowage. The 37mm gun was unable to penetrate late war German tanks but was still useful against lighter vehicles, and with up to 3 machine guns the M5 was very effective in the recce role for which it was designed.
In games of Bolt Action the M5/M5A1 is a light tank (Damage Value 8+), with Reinforced Front Armour and can take the Recce special rule. The E7-7 is a light tank with a flamethrower and coaxial MMG. Both can be included in Armoured Platoons.
Contains
One 1/56 scale plastic M5 Stuart Light Tank with options to make the M5A1 and E7-7 mechanized flamethrower versions
Bolt Action Stat Cards
Assembly Guide
Full-colour waterslide decal sheet
Damage Markers
This vehicle can also be used in games of Achtung Panzer!, the game of close-quarters tank-on-tank combat, its rules can be found in the Achtung Panzer! rulebook.
Produced by Fiat Ansaldo, the M13/40 was the main battle tank of the Italian army in World War II and served throughout the war following its introduction in 1940. Although designated as a medium tank it was more in line with the light tanks of other nations at the time.
With armour up to 42mm thick, and armed with a 47mm main gun backed up by up to four 8mm machine guns, it carried a four-man crew. Its diesel engine, whilst underpowered, giving a top speed of around 20mph, was less vulnerable to catching fire and had better range than petrol-fuelled vehicles.
The most widely produced Italian tank of the war, the M13/40 battled on in the Western Desert and Italy despite Allied tanks far eclipsing it in firepower, speed and protection.
This superb plastic kit can alternatively be assembled as a Semovente tank. The Semovente 75/18 self-propelled gun brings some much needed armoured reinforcements to Italian forces.
The Semovente was an Italian self-propelled gun, built by mounting the 75mm Obice da 75/18 modello 34 mountain gun on the chassis of a M13/40 or M14/41 tank. It had riveted steel plates, which were thicker but also less sloped than in the original tank. Frontal armour was almost vertical, but it consisted of two plates rather than a single layer, which improved stopping power.
You may think these tanks may only be for Italian Bolt Action armies, but you’d be dead wrong. Captured examples of the M13 were used by the Australians at Tobruk and the Germans were known to use Semoventes. The kit has you covered, including a decal sheet with Italian army, German army and Australian Army markings.
Contains 1 plastic tank
The Tiger II, more commonly known as the ‘King Tiger’ or ‘Royal Tiger’ by Allied troops (Königstiger in German) was a development of the fearsome Tiger I tank. Its introduction in 1944 caused significant problems for the Allies but ultimately it saw action too late and in too fewer numbers to have a game-changing impact on the war.
Deployed on both the Western and Eastern fronts, the King Tiger’s long 8.8cm gun had enormous accuracy with the ability to knock out any Allied tank frontally at ranges exceeding 2.5 kilometres (1.6 miles), way beyond the effective range of any Allied tank gun.
In games of Bolt Action the King Tiger is a Super Heavy tank armed with a Super Heavy Anti-tank gun, that can be included in Armoured Platoons.
This vehicle can also be used in games of Achtung Panzer!, the game of close-quarters tank-on-tank combat, its rules can be found in the Achtung Panzer! rulebook.
Contents:
One 1/56th scale hard plastic King Tiger heavy tank with options to build either the Henschel turret or the Porsche turret.
A detailed German tank commander.
A thorough and well-explained colour assembly and painting guide.
Full-colour waterslide decals.
A set of vehicle damage markers.
The Hellcat’s prodigious speed was attained by keeping its armour to no more than 1″ thick. Hellcat crews quickly took advantage of the vehicle’s speed to avoid being fired on and to outflank the heavily armoured German tanks.
The M18 Hellcat first saw service in Italy but rose to fame in North West Europe, dominating German tanks (including Panthers) at Arracourt then playing a key role in the Battle of the Bulge. It also saw action in the Pacific in US and Chinese Nationalist service, being used more in the fire support role as Japanese tanks posed little threat.
In games of Bolt Action the Hellcat is classed as an armoured car (Damage Value 7+) with a heavy anti-tank gun and the option to add a pintle mounted HMG, with the Fast and Recce special rules. It can be included in Amoured Platoons.
Contains:
1 M18 Hellcat plastic kit
1 Waterslide transfer set
1 Full colour construction and paint guide
1 Colour, Bolt Action stat card
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